Hey everyone! After listening to your feedback, we thought up a bunch of ways to greatly improve Spirit of Shotgun’s player experience. The changes in Update 1.2 include:
A new cinematic introduction – We felt like the story and the game environments we’ve spent a lot of time developing haven’t received enough of a spotlight and were presented rather vaguely. This addition was made to address that.
A whole new player camera! – After watching more and more people play the game, we often saw players struggle with the controls when moving in-between the “screen-areas” of the game. We decided that the old-school aesthetic we were going for with the camera style impacted the gameplay negatively – outweighing the positives, and so chose to go for a more modern player-follow camera instead. The classic camera is always available in the main menu settings.
An easier introduction for new players – Some players found the game’s controls too difficult to learn in the very beginning. To address this, we used a system that was already present in the game – the random chance to be “saved” by the Spirit was greatly increased in the first stage of the game.
New dialogue – Most of the dialogue in the game was rewritten in a more fitting style.
Expanded multiplayer – Up to 6 players can now play together in the same lobby.
Game optimization, bugs and minor changes – Some players disliked that collectibles would not transfer to a new game after beating the story once. Collectibles now carry over to new save files. Minor improvements to performance and game-stability have been made.
Thank you to everyone who bought the game and all those who’ve left us a review! It’s now a better time to play Sprit of Shotgun than ever, so we hope you come back and test your patience on the climb once more!
Update 1.2
Update notes via Steam Community
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Changed files in this update