Bug fixes and improvements
⦁ (Living City) Fixed time affecting start effects (slow, fast) having swapped effects and doing the opposite of what they say
⦁ (Living City) Fixed some start effects behaving as though they hadn't been unlocked once you equip them, stopping removal
⦁ (Living City) Fixed the welfare office thinking you already have an assigned office at the start
⦁ Fixed main character saying "I don't have any more..." instead of usual day end text at 9pm
⦁ Fixed silver bracelet find popup having the wrong buttons
⦁ Fixed some overlapping UI
Changed files in this update