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Update notes via Steam Community
The April update is here! This one mainly brings a big new feature: in-game drawing on objects! You can draw lines that other players will be able to see, and the lines are saved with the rest of the game.



• You can now draw on ground objects: select "Start Drawing" in the right click menu, and a new window with drawing options will appear. While that window is open, you can draw using the mouse. There are a couple of modes available: free draw, straight lines, shapes (from rectangles to circles), and erasing existing lines. You can also change the color and thickness of the lines you draw.
• New permission to disable access to drawing
• New permission to disable access to ground mode and locking/unlocking objects
• Show snap preview for grabbed objects when holding multiple objects and snapping multiple is switched on

Scripting
• Add support for drawing: a new class `DrawingLine` represents drawn lines, `GlobalScriptingEvents.onLineDraw` is called when a player has finished drawing a line, and new methods in `GameObject` and `GameWorld` allow you to manage drawing lines from scripts: `addDrawingLine`, `getDrawingLines`, and `removeDrawingLine`
• Add `world.nextTurn`, `world.previousTurn`, and `world.getCurrentTurn`
• Add `Rotator.getInverse`
• Zone owner slots for the final two slots (White and Black by default) did not work from scripts
• `GameObject.getExtent` and `GameObject.getExtentCenter` could cause zone overlap events when used on scaled objects close to a zone
• `SnapPointFlipValidity` had a typo (was spelled `SnapPointFLipValidity`)

Fixes
• Switching on snapping for multiple held objects caused object groups to always snap to the ground
• D6 model was slightly too small after the previous update
• Tags could be duplicated when loading save states while playing

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These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.

Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!
Windows Tabletop Playground Content Depot 838411
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macOS 64-bit Tabletop Playground Mac Depot 838412
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Linux 64-bit Tabletop Playground Linux Depot 838413
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