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Update notes via Steam Community
This is essentially the full game as it will appear in 1.0.

With that said, there are some KNOWN BUGS that I'm currently working on, one of which could have a mild effect on certain player's experience;

If an ability is not included on any of your ability presets, it's values will not be saved.
This means if you level up ability A to 10, then exchange it for move B, without move A being on any of your three preset lists, it will be reset to level 1.

I'm working on getting this fixed for Friday, but it's stemming from a larger architectural problem so it's taking a LOT of time and effort. I expect this will be fixed for Friday, but I wanted to warn those of you who wanted to play early so you could avoid it.

Moving on...

Changelog for v0.9:
  • Additional story sequences (including prologues for each girl)
  • Additional events
  • Additional monsters
  • Fixing effects and sfx have been redone
  • Fishing UI has been overhauled, including fish images
  • Each area type now has a unique BGM track
  • Balancing has been redone
  • Abilities have been reworked
  • The final boss has been implemented
  • Various UI adjustments
  • Countless bugfixes
  • More!


Steam achievements have also been added and will be activated Friday!

We're almost there!

-Nick
Hearts of the Dungeon List Content Depot 1348751
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