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Update notes via Steam Community

Big update, cumulative fixes and much more!


▪ The gameplay has been redesigned and optimized.

▪ The version of the engine has been upgraded to the latest and corresponding to modern standards.

▪ Improved stability and performance.

▪ A lot of corrections, based on the requests of the players.

▪ Improved mouse control and fixed bugs in levels with puzzles on all difficulties.

▪ Improved control of gamepads.

▪ Fixed and optimized vibration on Xbox gamepads.

▪ Accelerated interaction with pause on all gamepads.

▪ Fixed the display of hints at the Boss level.

▪ Redesigned all three difficulty levels for a better immersion in the game. Each difficulty has become more optimal and corresponds to the description and level of training of the player.

▪ Fixed the direction of view when the player spawns at some levels, for the convenience of speedrunners.

▪ Replaced backgrounds on some levels, for better visibility of traps.

▪ Visually improved the effect of shaking during explosions.

▪ Added new and improved existing decor elements on the levels.


Many other minor changes and fixes:

▪ In order not to overload the news, I will not describe minor technical and imperceptible changes to the eye. But a lot of work has been done these days. Many thanks to all those who report bugs and problems! Thank you, dear players, thanks to you the game is getting better!



Write about bugs and errors on the forum, I will fix everything: Bugs and other problems

A live support chat with the developer is also available: TitTok Live Support

TitTok 2 Content Depot 1764811
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