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Update notes via Steam Community


Changes inspired by our community!

Small Features


  • community inspired ⭐ Carnivorous Plants in World 1 does not attack you while looting anymore.

  • Deactivated World 2 fire statue while searching for replacements.

  • Performances improvements when hitting enemies.

Balancing


  • Enter room heal Aura: The Hp given back by this aura effect has been changed from 10 hp per room to 5% Hp per room

  • Missile on cast Aura: Behavior has been changed to spawn 2 missiles after casting a spell everytime. Cumulating this aura will also augment the number of missiles spawned

  • Yalee Revenge Aura: This aura will now spawn +1 Yalee per time you have it equiped (to a maximum of 4 yalee at once)

  • Yalee on spell refresh Aura: This aura will now spawn +1 Yalee per time you have it equiped (to a maximum of 4 yalee at once)

Level Design


  • Removed some Flame geyser in the special trap exploration room of World 2.

  • Removed some pirannah plants in the special trap exploration room of Wolrd 1.

Interface


  • community inspired ⭐ Next spells mana cost are now displayed in red if not enough mana to cast them.

  • community inspired ⭐ Added spell ID number and gambits icons next to each spell, including above player's head.

Bug Fixes


  • ""New"" icon above NPCs would disappear weirdly but moving up.

  • French translations typos.

  • Preview spell would trigger even if pressing once instead of holding.

  • Sometimes it was possible for enemies to be hited even if player was not attacking it

  • URL links from the game main menu was not working properlly (social media links and patch notes)


- The Hibernian Workshop Team
Windows win64 Depot 1280931
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