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Update notes via Steam Community


Changes inspired by our community!

Major Features


  • community inspiredNew Resolution Quality graphic option: It's possible now to reduce resolution quality through the game graphic options. This should help players with weaker graphic boards to player the game with better FPS

Small Features


  • Change the description of Summon Yalee Gambits, they will now display the number of Yalee that will be summoned at once.

  • Change the description of ""Elite or Higher"" gambits to ""Elite or boss""

  • Disabled the context dialog of getting a spell in intro room.

  • community inspired ⭐ Healing shards now restore 10 hp to players if they are full of shards when collecting it.

Balancing


  • Sagittarius summon nerf: Nerfed the duration of Sagittarius summon from 20 to 16 seconds.

  • Change fight room timer duration: Change the timer to 45 seconds instead of 30, this should make them a lot more doable while still being challenging.

  • NERF - SPIRIT SWORD: Duration of the spell has been reduced from 30 seconds to 20 seconds. Ai and damage is unchanged.

  • NERF - RAVAGING SPHERES: Damage output of the spell has been slightly reduced

  • BUFF - GLACIAL SPIKES: Damage output of the spell has been augmented.

  • NERF - SHATTERING STARS: Damage output of the spell has been reduced.

  • NERF - MAGMA COMETS: Damage output of the spell has been reduced.

  • BUFF - KI BLAST: Damage output of the spell has been augmented.

  • BUFF - DARK BURST: Damage output of the spell has been augmented.

  • NERF - N°012 ELECTRIC SCALPELS: Damage output of the spell has been reduced.

  • NERF - LIGHTSPEED FIST: Damage output of the spell has been reduced.

  • Minibosses and Zodiacs now spawn one spell / one gambit and one slot unlocker.

  • community inspired ⭐ Carnivorous Plants collider hitbox has been improved.

  • Reduced heals from Resting Rooms, from Zodiacs bosses rewards, and crystal healing shards are less frequents on enemies.

  • Common Spells are more frequent now.

Level Design


  • Removed some of the W2 geyser trap in the special exploration room so they don't bother you when trying to equip newly acquired loot.

Interface


  • community inspired ⭐ Dialogues are now skippable with ""enter"" and mouse inputs

  • community inspired ⭐ When leaving a run, warning message about losing current progression has been added.

Narrative Design


  • Fixed a minor issue with a french dialog displayed while being in english in the settings.

Bug Fixes


  • Game would bug after trying to unlock the last 3 colors of the Stylist NPC

  • Lottery could have chest stacking giving way too many rewards.

  • community inspired ⭐ Zodiacs not attacking from times to times.

  • community inspired ⭐ One color from Oloon was not unlockable.

  • community inspired ⭐ Gambits affecting ""elites or higher"" were not affecting minibosses.

  • Astral Spirits now runaway when being hit once.

  • community inspired ⭐ ""NaN"" displayed on Botanist interface.

  • community inspired ⭐ Spells/Gambits could spawn inside walls.


- The Hibernian Workshop Team





Windows win64 Depot 1280931
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