- Players who have previously shared their wisdom may now choose violence.
- Fixed an issue where players could be stuck behind a certain door if had not been previously opened. (If you have this issue, revisit the door and it will now open.)
- The approach to the a certain secret treasure has been adjusted slightly to make accessing it less fiddly for keyboard players.
- Fixed a bug where enemies could be launched out-of-bounds in a late-game area, making them impossible to kill.
- Fixed an issue where a specific path was impassible at high refresh rates.
- Various visual tweaks.
Finally, keep an eye out for some additional accessibility-focused features lined up for upcoming patches! Thanks, and happy fighting <3
Changed files in this update