Hello,
Update 0.17 is out. A little bit less content that I planned at first. It took more time because of all the changes that has been made, and I've put more thought into the stuff so I don't need to do them twice. Now the designs are final, exactly how I expected and I can easily start adding more stuff. Down you can see list of all changes.
Changelog:
Expanded Andrew/Steve Event 5 and at the same time reset to not finished to prevent errors (70% longer)
Added choices for optional part of the event and different dialogue
Added introduction for new character and whole side story to that optional part
Complete redesign of pc -> now peach computer
Redesign and recode from scratch of all pc's screens and functionalities
Replaced old pc wallpapers with new ones
Removed some, for now unnecessary, emails from 'Vmail'
Redesign of old 'Featured ads' and addition of new ones, adjusted randomness
Attent.ion minigame renamed to Brain Burner and slightly redesigned to incorporate new code
Recode of Inventory for easier future manipulation (this should remove bug which caused items to persist in inventory despite starting a new game)
Removed Item 'Money', now it's a stat, also for better and easier manipulation
Better description of Andrew/Steve Event 4 per forum discussion
Fixed some typos
Game's source code maintenance and removal of unused code
Edit:
Remastered 'Driver License' inventory item
Fixed 'Brain Burner' Crashing and further variable clean up
There could be more, but I forgot to keep track of all the changes.
Saves are not backward compatible with version 0.16, because of inventory code change. Old code was prone to errors as it's seen here. Even all my saves for testing purposes got screwed by this. Better early on, than months down the road.
First heist preparation event is half-way done, but needs more time, because of gameplay implementations. Shouldn't take too long, though.
Update notes via Steam Community
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