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Update notes via Steam Community
  • Upgrade to Golang v1.18.1
  • Fixed a longstanding math bug in non-remake save slots, related to game speed. The visible battle played out much faster than intended, and is now slowed to the intended speed. Offline calculations were and are unaffected by the bug and fix. If you don't like the change in speed, you can switch back to "Buggy speed" in Settings tab. Again this ONLY applies to the original game, NOT the remake.
Windows 32-bit Idle Armada Windows x86 Depot 1408062
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Windows 64-bit Idle Armada Windows x64 Depot 1408063
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Linux 32-bit Idle Armada Linux x86 Depot 1408064
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Linux 64-bit Idle Armada Linux x64 Depot 1408065
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