Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
This build has not been seen in a public branch.
Update notes via Steam Community
Hello, explorers! 👋
The second half of our 2.2 patch is finally here! The update is now feature complete and will be heading to the main branch once we iron out the remaining issues.

We would like to remind you that if you have mods installed it might be best to uninstall them, since they're probably incompatible with the current version of the game. This can cause issues in-game. We suggest waiting until your mods get updated by their creators.

FEATURES

  • Shooting range added. It's a separate location that can be accessed from the Vanno base. It has multiple minigames and also you can try any weapon that is allowed on your security level for free, including upgrades and attachments. It also serves as a training facility with 2 tutorial sections unlocked with gaining Security Level.
  • New multiple hand poses for gun handling. Improves hand visuals and style depending on grip position and angle.
  • New sounds for AK74, M4, IZ81.
  • AK-like guns can have their mag ejected using another mag.

BALANCE CHANGES

  • Changed Realistic difficulty preset not to increase enemy numbers or HP.
  • Sec level 2 award is moved to a new priority mission in Bolotki Village.
  • TT bullet speed reduced to match realistic values.
  • PPSH and PPSH sawn-off have more differences in their stats. (Btw if PPSH is suddenly not shooting, it's most likely caused by not resetting the trigger all the way)
  • Changed some weapon prices.
  • Double barrel shotgun variants have more stat differences in their lineup.

BUG FIXES

  • Fixed glowing trucks. (hello darkness, my old friend...)
  • Fixed mimics not reacting properly to bullet hits.
  • Fixed lights not having shadows.
  • Fixed audio not following handheld map position when playing tapes, or Tidemeter alarm sound ringing.
  • Fixed cassettes floating after being inserted into the voice recorder.
  • Fixed Lightning anomaly doesn't play its "not triggered" state VFX and SFX.
  • Fixed Item info panel issues when a player has a cigarette in mouth.
  • Fixed enemies disappearing on player death in Ironman mode.
  • Fixed item visibility flickering.
  • Fixed delivery box indication.
  • Fixed various sounds being too loud.
  • Fixed still having yawning VFX and other rest related stuff triggering with rest removed from game.

Changed depots in ci-dev branch

View more data in app history for build 8559491
Windows 64-bit Project Radius Content Depot 1012791
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link