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Update notes via Steam Community
Hey all! Another great week of Early Access has passed, and we have another patch ready for you!

As usual, we are focused on addressing the biggest issues and incorporating feedback. Also, we've got some easter eggs for you to find! Read on below.



Patch Notes
  • NEW EASTER EGG PROP! (1 on every map, can you find them all? 👀)
  • We have made some major improvements to the anti-cheat! Please continue to report cheaters as you see them, we have taken action on some accounts already, and will continue to do so as needed
  • Phantom Ghost ability now breaks pings and cannot be pinged directly during duration
  • Reaper has been made slightly more accurate when not scoped in. This isn't a full revert, but we agree that we might have slightly over tuned it last week, so we are dialing that back a bit. The crosshair is now also accurate to the level of spread during movement
  • Fixed major Ghost damage bug sometimes causing "11" or similar damage - this was due to latency and incorrect ordering of the damage server-side
  • Fixed several prop hit detection issues, related to the knock-back from the Salt Shotgun and other collision issues
  • Frostbite slow effectiveness improved and damage increased
  • Project X damage has been bumped down slightly
  • Untrappable now prevents Frostbite slow in addition to the others
  • Added Korean and Italian as supported languages. More to come!
  • Ghost souls for reviving will now return to the floor to prevent souls from floating and being unable to be revived
  • You can now directly ping Apparition ghosts as if they were a real Ghost, furthering confusion
  • Miasma can no longer damage generators/traps/C4 through walls
  • Doppelganger damage increased slightly and cooldown reduced slightly
  • Fixed Doppelganger health bug with custom rules enabled
  • Shove Hunters has been adjusted to be more consistent with the displacement effect
  • The basketballs on School are now 100% more bouncy
  • Fixed falling out of the map on Asylum as a dead ghost, sorry about that!
  • Many collision issues fixed as well


Thanks again for all of your feedback and bug reports, they have been so very helpful. If you haven't already, join us on our Discord, where we have channels setup to make it super easy to tell us all about any bugs you run into or any feedback you might have!

Thanks again and see you on the hunt!
- Team MGH
Windows 64-bit Midnight Ghost Hunt Content Depot 915811
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