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Update notes via Steam Community
In this first update of our Early Access we gather all the feedbacks from the community to add some quality of life improvements .

Also, we implemented cards that was missing at the end of the early access that prevented players to see what they won by leveling.

New features:

  • Implemented new cards with graphics & battle animations: Mara’s Banshee, Mara’s Fox, Volk’ha, Argento’s Barbed Wires, Argento’s Tower, Growing Oak, Insane’s Ruin, Insane’s Putrefaction, Achieve
  • Implemented new battle animations: Damage, Ether, Deadly Viper, The Wall
  • Implemented new capacity with tip: Growth
  • Cards from leveling and covenants have different borders


Improvements:

  • The characters have now a special background during the exploration


Improvements from community:

These improvements was submitted by our players! Thank you everyone for all your feedbacks!

  • The cursor is now displayed during character creation
  • Added an in-game menu that allows player to quit a story
  • Added support for playing with the mouse
  • Changed button label for replacing mods
  • Quitting the game is now outside the options menu
  • Added a message to go to the next step in the introduction
  • Loading history…
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