- The vehicle fuel system has been revamped.
- -- Allows finer grained settings and more fuel types in future.
- Each vehicle now has a tank size and its own fuel load.
- There's now a control panel for your equipped vehicle.
- -- Just a few things so far.
- New Comfort factor for vehicles
- Vehicle prices have been tweaked (mostly down).
- Your hand size will sometimes increase for a short while when you get into a vehicle.
- Driving a vehicle often will make you familiar with it, giving some bonuses.
- Getting into a vehicle now normally triggers a card.
- New Skill/Riding, for motorbikes (and other things in future).
- New Driving conditions mechanic.
- You can now drive to Army surplus.
- You can now get Traffic congestion, especially around rush hour.
- You should now dress appropriately for riding a bike.
- You can now possible get a small bit of Clothing wear when driving an open vehicle.
- The Muscle car is now the Toleen Misfit GTX Special.
- The Sport coupé is now the Mondragon NF.5.
- Lots of other small tweaks and changes with vehicles.
- New Saving time mechanic.
- -- Gain action refreshes or turn it into other things.
- Repeatedly stealing or trying to use Thievery now makes things harder.
- You can now buy Kevlar helmets.
- You can now buy Motocross helmets.
- You now only need to take melatonin once per day to shift your wake/sleep cycle.
- DMM "Under the influence" cards are no longer transitory.
- Just work up now lasts longer for night owls.
- Just work up is now removed if your Alertness gets high enough.
- New Early morning mechanic for early birds, with new stuff here and there.
- Being heavily loaded now reduces max Carpe diem.
- Some equipment now enables a Grenades slot.
- Grenades have to be equipped here to be useable in a dynamic scene.
- Using a grenade in a dynamic scene no longer uses Time remaining.
- Get some air now requires Living space/here and now.
- The game now records your number of bordertown lock-ups (it takes a guess at your existing ones, if any).
- There's now one more pro spike to find.
- New artwork.
- Stat change displays have been improved.
- Mousing over a stat change now gives you the full info for that item.
- Changes such as hand size and actions are now shown.
- Changes to equipped item stats are now also shown.
- Reduced and increased hand size is now shown in the hand.
- Binge mode now shows a timer when it's active.
- You can now filter items by effect as well as title.
- You can now filter all the category tabs, not just the inventory tabs.
- Additional keyboard shortcuts, with hover tips.
- Improved layout on smaller screens.
- Reintroduced action button hover (with option to disable).
- Open cards that need to scroll now have close and discard buttons at the bottom.
- Improved messages when bundling items.
- You can now pin branches to the top of cards.
- Other small interface improvements.
- Item effects shown on hover are now sorted more sensibly.
- You can now temporarily hide Going deeper... cards.
- Tweaked leaving your kitchen in a mess.
- Fixed Home comforts possibly now showing up with a home in the slums.
- Fixed not being able to throw away an FN 5-7.
- Fixed some DMM cards being discardable when they shouldn't have been.
- Fixed an option on Your dump crew decreasing Daily bread instead of increasing it.
- Fixed a formatting problem with large hand sizes and small screens.
- Fixed Propensity/Anabolic steroids sometimes getting reduced instead of Propensity/A dangerous game.
- Fixed the informer network option always being available on News from your depot.
- Fixed various depot operations not dropping informer network quality.
- Fixed paying rent in advance at Eastside stacks not costing an action.
- Fixed a text discrepancy on Visiting the Technician.
- Fixed a bug in the Daily bread calculation for the first week.
- Fixed Girls/Running them hard being able to rise indefinitely (will reset to the cap automatically).
- Fixed Girls/happiness being able to rise indefinitely (will reset to the cap automatically).
- Fixed unlimited buying from Corpse.
- Fixed rarely getting two Flatbed trucks when breaking up a logistics team.
- More typos fixed; thanks for the reports!
Changed files in this update