In previous versions, players could peek through the blurry pause menu to gain an advantage by solving the puzzle while the game was paused. This has been patched, and the leaderboard has been adjusted to remove suspiciously fast times.
Here's the full changelog, with a couple of bonus changes:
- The Mastermine Wrapped event has finished
- Fixed a shader bug causing false flags to "glow" at the end of games
- Adjusted wording to "Click" instead of "Tap" on PC
- Fixed an infuriating 1 pixel gap visible on PC menu buttons
- Prevented peeking through the pause menu
Changed files in this update