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Update notes via Steam Community
Hello everyone,

It's been a long way, but now we're finally turning onto the home straight: This summer, The Guild 3 will leave Early Access with version number 1.0!

Until then, we will of course not remain idle:

In April - shortly after this DevDiary - Patch EA 0.9.18 will be released with new features such as guild events, the interior of the arsenal and many other improvements and bug fixes. We already revealed some of them in the last DevDiary.

Around mid-May we will then release the patch EA 0.9.18.5 with the long-awaited Hansa map and smaller optimizations. And if necessary, we will of course work on hotfixes.

As already mentioned, version 1.0 will be available in early Summer. The team is already working flat out on the features that will round up The Guild 3. The most important of these are office meetings, court cases and of course the interior for the town hall, with the individual rooms for the office chambers, the courtroom and an NPC in the corridor that you can interact with.

In short, our roadmap up to the release is as follows:
- Patch EA 0.9.18 in April 2022
- Patch EA 0.9.18.5 in May 2022
- Version 1.0 early Summer 2022

We would like to thank you all in advance for your patience and support during The Guild 3's long Early Access. It means a lot to us that you have supported the game and us so far with constructive criticism, countless bug reports and lots of great ideas. Many thanks to all of you!

And now we are concentrating again on the next sprints. We'll keep you up to date!

Your The Guild 3 Team

Changed depots in stabilizing branch

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Windows The Guild 3 Content Depot 311261
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