Alpha Keys for Wave 2 backers of our Kickstarter campaign will be sent out Monday and we couldn’t be more excited! We know this wave took a little longer than expected but we’re overjoyed to finally open the game up to the next round of players. We'll be hosting play sessions next week to get their initial impressions, gather feedback, and answer any questions they might have. Keep an eye on our Discord for specific times and dates.
Wave 1 backers were a great help testing the game and we can't wait to show off the latest updates to Wave 2. This is one more giant leap toward getting all of our backers in the game including wave 4 (hopefully by the end of the summer). This will be the biggest wave yet and with their help, we plan on having the servers ready for even more players struggling to survive and exploring our version of Maui soon.
The persistence bugs may have delayed Wave 2 a bit but our testers were a huge help in finding all the issues slowing things down. We stayed busy adding new features and content for the newest group to enjoy as well. Here’s a look at the new stuff we’ve added and the biggest list of player-reported bug fixes we’ve ever had.
New Construction Pieces
We added some new roofs and rounded construction pieces in the last update but we’ve added even more recently, including all the materials that you can upgrade your base with.
For everyone who likes a more traditional look to their base, upgrading to wood might be right for you.



If you are more concerned about security or just want a more castle-like look try upgrading your base to stone.



Finally, if you got the time and resources nothing keeps the mutants out like upgrading your base to metal.



No matter what materials you decide to build your base out of, the new rounded pieces and roofs will open up a lot of creative designs options for everyone.
Underwater Improvements
In addition to the lighting and DOF improvements, we added recently, lots of you told us that we needed some sort of air indicator while you were swimming underwater. So we added this O2 meter to show exactly how close you are to passing out and drowning sounds to help reinforce the message when it’s time for you to come up for air.

New Harvesting Equipment
We added some great new tools to help survivors gather the resources they need to build bases and craft weapons and gear.
The scrap pick may look a little unwieldy but it makes banging on rocks a pleasure.


Next, we added a rusty hatchet.


The gear head ax is great for bigger trees and just looks cool.


Lastly, we’re showing off the felling ax, a great tool for clearing land and adding to the woodpile in a hurry.


Backend Updates
We've updated the persistence backend. The recent engine upgrade offered us a lot of new systems and features to make FRV better but it also opened up a lot of persistence issues. After a lot of hard work from the team, we finally have a brand new persistence and backend service layer that is reliable, making sure your hard-earned loot and gear stay yours. This is our second major step toward having multi-server travel in the game.

Bug Fixes
As usual, our amazing testers have tracked down over 160 bugs since our last update and we couldn’t be more grateful for their help in making the game ready for wave 2. Your feedback is very important to us so keep it coming! If you’re interested in helping out, head over to our discord and let us know! Here’s a list of the fixed bugs that our players found.
- CoyoteLoven - I have two construction tools in my inventory that have been there for two days now. I can not recycle them, move them or select them for use.
- spitfire - only when fresh installed game. the cursor don't line up when changing graphics settings
- D3coy - Can't harvest stone
- Logoes - Mutant density bug
- CoyoteLoven - Weapon attachments disappearing
- spitfire - Placing torch produces double place sound
- Kyttaen - Crafting makes double or none of the item selected
- cywraith - After server crash noticed 2 gun/ammo issues. Shotgun showed 16 shells loaded. When fired it would go to 15 then immediately back up to 16
- spitfire - After crash I lost ALL my researched items
- ItsTom - trees spawning in the middle of the foundation
- Logoes - Full inventory bug
- writeplace - Respawn penalty icon stuck on screen
- KerryAnneKay - Visual bug when chopping down some coconut trees
- MJMPlays - Landscape and item floating bugs
- Baigs - screen stuck when harvesting
- TheRadRichard - Truck, Bridge, Road is bugged out on the south collapesed bridge
- Logoes - Fence on SW side of thorcon is a bit out of place
- Logoes - Watercatcher is partway in the ground and needs to be raised
- KerryAnneKay - floating items
- ClockBlockerX - Destroyed structure under building, but it's busy just floating there
- Logoes - roof symbol in build menu is a doorframe
- TheRadRichard - during a server dc/crash when server came back up, items stored inside small and large chests, totem, research and crafting benches disappeared entirely
- Logoes - Bridge not quite connected to pavement
- CoyoteLoven - my entire base is gone along with all the goodies. My personal inventory is a jumble and there are items scattered around that I did not own.
- Nicholi - stuck on load screen when trying to join with new character
- MJMPlays - sleeping bag names are not kept after you die.
- FernandoPT - Missing foundations in base
- CoyoteLoven - Mutants stuck on top of trucks
- KerryAnneKay - I put 127 and Rai in 127 Converter. I gained energy in the menu on the right side of the UI. However, my inventory did not gain energy.
- CrimsonCrusher3 - while riding up the elevator to the top of the tower you are unable to use med packs because it considers you moving
- Hop - unable to harvest dead deer with pickaxe
- Maashadar - Yesterday I had the drone music following me around but the drone was nowhere in sight
- cywraith - trees respawn in areas where base is built.
- spitfire - drone feed overlooking ocean is messed up... shows no water
- Ferdinandus - Thrown weapons that make contact with enemies become super sized when you die/leave replication range and come back to collect them
- Kitski - bugged body after death
- TheLefty2319 - drowning mechanic needs some work
- Kitski - Mutants are spawning under my bases during seige
- Ferdinandus - when opening the totem inventory, the smelter one pops up.
- Ferdinandus - when using the upgrade tool to upgrade a wood foundation to stone, the next wood upgrade doesn´t switch back to the amount of wood but remains with the stone one.
- Ferdinandus - every time I switch Graphics settings the game crashes
- Logoes - The bank doesn't appear to be working for rai
- Kitski - floating cloning tables bug
- Logoes - random floating sleeping bags showing up in house
- Kitski - Some house items (torches for example) are briefly doubled upon placement
- Logoes - crafting cloth doesn't work correctly
- Ferdinandus - cars, boxes, lightposts underwater
- Kyttaen - crashed while chopping a tree with a hand axe
- gunnbr - After dying of thirst, I respawned back at Thorcon, but now the "You are incapacitated" message is stuck on the screen and I can't get rid of it.
- MJMPlays - after cutting big trees, they respawn fast but they are a 1 hit cut and give back no wood
- MJMPlays - canned food should be giving trash metal
- [CRSD] WyzeSage - crafting more than 16 items will not create more than 16 items, but will consume the material for crafting the amount originally selected to craft.
- [uRxP]Bigaho - Water catcher can be placed clipping into a foundation. You can drink from inside the building
- Polarbear - Icon hand on the craft table
- Tempus Thales - when it rains, it pours literally. House with stone and metal construction leaking
- spitfire - stuck in the bark of the big trees
- Polarbear - Mutant wave raid, spawn to my base
- LoganIsPG - Invisible rock
- Jester429 - tree damage from chopping not showing when close to tree
- Logoes - base loading in piece by piece
- Colt - when trying to refill canteens at a water catcher it will take all of the water out of the water catcher and not fill the canteen
- gunnbr - seige mutants getting stuck
- Logoes - Cant use the research bench at all
- MJMPlays - key changes in settings are not kept after logout/login
- KerryAnneKay - Pistol won't fire
- Ferdinandus - vegetation not showing up
- Bleepingelf - item descriptions wrong
- Logoes - Bodies covered in table cloths
- ClockBlockerX -sleeping bags and campfires not disappearing after server wipe
- Gaming News Hub - when chopping down one of the bigger trees after you chop it down and try to run through where it was originally at it blocks you like the tree is still standing
- Spireblast - Missing/floating rocks
- Kyttaen - I became encumbered and my leg splint appeared on my leg again
- Kyttaen/Logoes - Missing items after crash
- DRWCFR - When playing on certain resolutions. Whether windowed or not, it cuts off a portion of the playable screen.
- Logoes - When you finish the quest to craft a sleeping bag it says it gave you 10 rai, but inv was empty
- Najo - There is a bug with the canteen: when I move them in the chest, they multiply.
- Baigs - door places wrong
- MJMPlays - rain showing inside the houses
- MostlyEvil - when reloading pistol sometimes it will not reload
- MJMPlays - upon login this morning I have no longer my pants on
- KerryAnneKay - When chopping down the largest trees, the damage graphics do not appear on the tree but a layer above it.
- Logoes - Logged in and no doors on my house anymore.
- blazemonger - disappearing chests
- MJMPlays - hit of the hatchet on the tree are showned far from the tree
- MJMPlays - The 127 converter does not take account what you have in your inventory and on the bank.
- KerryAnneKay - couldn't move stuck in godmode
- Kitski - If you see food items on the ground and choose to direct eat instead of eating from inventory or menu bar, it will not boost your food meter.
- TSStechAngel - hidden totem preventing building
- MostlyEvil - sometimes after replacing triangle blocks - does not connect to totem
- ClockBlockerX - logging out on first floor of any structure in the game will result in "mysterious circumstances" death upon logging back in
- Baigs - Sleeping players have all become a default body
- ClockBlockerX - Shotgun requires that you fully reload it before you can fire
- spitfire - center of the map is a big no build zone
- undelek - If you put stacks on the smelter it start to drop them on the air
- [uRxP]Bigaho - While running, if you pull an item from your inventory to the ground your character will stop
- writeplace - crack in the terrain
- cywraith - shutters were not able to be upgraded or recycled
- spitfire - forever falling animation on fence
- Tempus Thales - The public Crafting smelter spits out charcoal but not ore
- spitfire - floating foxes
- Bain - invisible loot boxes
- Kitski - Large Chests are bugged, will take resources, but tell you you do not have enough resources
- Kitski - Black screen after logging in
- Kitski - Safe zone not safe
- Kitski - Can't find body after death
- Jester - Twisty body
- Acro - the "Downed" notification pops up in the middle of the screen remains and does not disappaer
- Baigs - water containers are bugged
- Lycanroc - tree minigame marker disappears when the marker is really low to the ground
- writeplace - crack in terrain
- Hop - won't stop panting
- Logoes - energy disappeared
- Loup - When building a base torch, it cost 40 wood. But when crafting one from your backpack, it cost 50. So disassembling a base torch to get a torch back, cost less than building one from your bag
- jakesrevenge - while swinging a weapon when you push z and z again your character continues to swing automatically.
- Ferdinandus - car trunk opening the wrong direction
- StandardDamage - Foundation decay bugs
- ClockBlockerX - Holosight does not work w/ Shotgun.
- Jerel Phoenix - can not recycle or remove the barbed wire, spike, and concrete barricades.
- Baigs - Energy disappearing
- Baigs - Rai vanishing from chest.
- Logoes - researching guns doesn't seem to work currently
- Mrbathsalts - Car hatch bugged
- MJMPlays - floating terrain
- MJMPlays - randomly respawing items
- Colt - Seems to be a graphical glitch after zooming in with your pistol in Thorcon Dungeon
- ClockBlockerX - Accessing 127 Converter in Thorcon causes instant server crash.
- TSStechAngel - I was having trouble hitting F to drink water
- Jasteron - water catchers emptied on server restart
- ClockBlockerX - Cannot snap curved roof tile to curved half wall or two curved half walls stacked, but can snap to full curved wall
- Acro - sleeping bag has either short or no respawn timer
- Logoes - Roof tiles should ideally have the same support as floors and walls
- KingPin - generator sound with missing generator in middle of woods
- [uRxP]Bigaho - when placing L shaped stairs on the 2nd story above and next to another set of L shaped stairs and a rounded floor next to it, you get an extra snap point not intended.
- Drag0n - 3.08 ammo shows as 9mm in discription window
- spitfire - torch won't drag to replace something in tool bar
- writeplace - able to get stuck and trapped in/on the vendor
- Tempus Thales - Cannot upgrade walls or floors if they have overlapping content like campfires or stairs
- Hop - climbing is broken
- cattamer123 - stuck in thorcon
- Kitski - You cannot upgrade wall torches into lanterns
- Kitski - Rai Bank is sometimes just magically emptying its self
- Ferdinandus/Mrbathsalts - Items stuck in tree
- Kitski - Water Catchers take hilarious less damage than building pieces from Siege
- MutantCleverAlias808 - Stairs bugged
- Shadowflame - Third wall construction is not consistent, all but thatch match a full height wall HP
- Baigs - Logged in nekked and empty inventory
- KerryAnneKay - House was fully upgraded with windows and doors. Logged in and two doors are missing as well as most of the windows
- ClockBlockerX - When deconstructing windows, visually in the game it only shows wood being returned, even though wood and steel is returned when recycling
- Gaming News Hub - was randomly walking around the inside of my base and got thrown under the map
- Mediocregamer67 - clicked to check out vendor, when i clicked on crafting bench i fell thru the screen and i am stuck now
- MJMPlays - 127 disappearing
- Polarbear - stuck in water barrell
- 𝑨𝒛𝒔𝒉𝒊𝒓𝒆 𝒕𝒉𝒆 𝑮𝒓𝒆𝒂𝒕™ - Character color appears different when inside the Thoricon
- [GOONS]RedBearded - Rai Bugs
- Kitski - About half way down the comm tower zipline, the character models will begin to enter their falling animation over and over
- Kitski - Phnatom POI on player map
- Ferdinandus - painted road line on the tree
- Ferdinandus - lamp is the the middle of a road intersection and misplaced tree
- icym - corpse diappeared
- Logoes - Odd visual effects swimming
- MJMPlays - Chest eating items
- Ferdinandus - Disappearing foliage
- Mediocregamer67 - when putting up a windowed wall and inserting glass, boards or shudders you have to take the main wall out.
- Twerlinger - turbine sunk into ground
- DRWCFR - No sound when harvesting deer with killet.
- Logoes - Jumped into shallow river and was stuck under the river terrain and not able to move
- Logoes - My build area around the totem is gone
- blazemonger - many inventory bugs
- Cr4zy4ce - Terrain smoothing issues along river
- DRWCFR - Player logging in a "Crouching" mode
- Logoes - Not sure how but I unlearned recipes
- knullrufs - woke up outside of my house
- CoyoteLoven - Can't open chest without being logged out
- KerryAnneKay/Kyttaen - Indestructable stair cases/can't be recycled
Changed depots in frv_beta branch