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Update notes via Steam Community


UPDATE 0.2.8 IS LIVE!


Come in, Deadsiders!

We have just launched a new update that introduces significant changes both to the visuals and gameplay. Below is the detailed list of the changes included in today's update.


WHAT'S NEW


● New Locations ●

With each update, we fill the post-apocalyptic world of Deadside with more and more details and add new sites: abandoned fishing villages, massive storage tanks turned into shelters, sunken ships...

The following settlements have been added to the map:



● More Respawn Points ●



● New Rivers ●

With the addition of new rivers, the waterways of the peninsula have significantly improved. Enjoy the atmosphere of the deceptively placid landscapes in this video by the amazing Deadsider Loaf:



The aesthetics of the harsh world of Deadside have always had a practical basis: every location and every building are designed in a way that lets you adopt different tactical solutions depending on your approach and gaming style. They also help you get unique battle experience every time. Our team continues the effort of creating the basis for introducing new PvPvE gameplay possibilities, which will be implemented in future updates.


Other Changes

  • Wipe (bases and storage boxes);
  • Added an interactive banner promoting the supporter pack in the game;
  • Increased the font size on the map;
  • Improved the logic of replacing equipped weapons by drag and drop, added a notification when the weapon cannot be replaced by dragging;
  • Added an interruption of reloading by changing weapons or starting a sprint;
  • Improved UX (using the map and the inventory):
    - added the ability to pick up items during reloading;
    - added the ability to switch from inventory to the map and vice versa.
  • Changed the logic of the "Take all" button when picking up items from corpses: now the character takes the maximum possible amount of items into their inventory.

Bug Fixes

  • Fixed a problem that caused unstable server performance;
  • Fixed the floating base construction exploit.
  • Fixed incorrect mouse sensitivity settings.
  • Fixed a problem when disassembling a stack of items, the character received an incorrect number of parts (only one);
  • The chat does not break anymore when a nickname is written in Arabic;
  • Fixed a problem where some helmets without a faceplate had protection from being shot in the face;
  • Now the teammate's mark will not hang over the corpse after it has respawned;
  • Fixed the tags of a group member, does not disappear after they leave the game;
  • The direction finder no longer disappears from the ground after crafting;
  • Fixed an accidental fall from the ladder at the end of the climbing process;
  • Fixed dead bodies falling through the ground;
  • Fixed a bug with the binocular mask remaining on the screen when respawning after death;
  • Fixed an issue that caused the infinite loading of the player to the server;
  • Fixed incorrect weapon sprites in the inventory for the N4 shotgun with some skins;
  • Adjusted the size of the interface substrate of the ammo indicator.
  • Fixed multiple graphical bugs




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