Hello,
We've released our first game update for The Backrooms: Survival. This update mainly fixes lots of bugs reported within the first week by our players. We aim to iron out bugs and polish the game first to build a smoother, more solid foundation before shifting our focus to new content.
Fixes:
-Fixed lighting bug on the "Hedge maze" theme floor
-Fixed lanterns/candles not lighting up the ground, but walls only
-Main menu/UI sounds can be adjusted individually with their own sound slider
-Candles and Lanterns last slightly longer and are slightly brighter
-Fixed candle item floating above the ground
-Fixed graphical glitches with some wall graffiti
-Inventory controls are shown on the inventory top corner as there has been some confusion
-Fixed "store/remove" showing on some items as these were scrapped functions (replaced by drop) and shouldn't have been showing
-Fixed a bug where you could pick up items through the walls/obstacles etc
-Fixed water leaks still appearing in levels with no ceiling
-Small keys are now easier to pick up as collecting them has been quite buggy
-Fixed a bug where the players head can be seen when crouching and looking up
-Fixed caffeine pill not disappearing from inventory when used
-Drinking ceiling leak increases the "Fluids Drank" statistic on the game over report
-Fixed clown entity texture appearing all white on some GPUs
-Fixed a bug preventing you from dropping sanity pills
-Fixed a bug where the telephone continues to play the phone ringing clip once picked up
-Fixed a bug where the circus ambiance music continues to play on death when returning to the main menu
-Fixed some text typos
-Fixed a saving bug that could sometimes occur corrupting quicksaves and preventing you from leaving to the main menu
-cave level theme is slightly brighter as it was far too dark in some levels
-Settings are saved and reloaded
-Other smaller fixes (graphical glitches, stuttering, etc)
Update #001
Update notes via Steam Community
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The Backrooms: Survival Content
Depot 1889641
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