Changes:
The newest patch has minor changes to current content. There is also some work done to new content, which is not testable yet (cave level). You can find the changes below:
Major Changes:
Line of Sight mechanic added to some enemies
Cave added (in gamefiles, not testable yet)
- Cave tilemap added
- Hole tiles with falling mechanic added, player can dash over a hole tile
- Water tiles added
- Bombable wall added
- Ghost enemy added
- Rock-slime enemy added (can only be damaged by bomb)
- Human miner enemy added
- Patrol enemy/object added
Minor Changes:
- Crow enemy behaviour changed
- Added sinewave behaviour to some projectiles
- Some audio effects added
Bug Fixes:
- Pushable/pullable barrels now work correctly and only one barrel at the time can be moved by the player
Teaser screenshots of the new content:


Changed files in this update