General
- New class: Monkey Maharaja
- New tune for Monkey Maharaja by Adrian von Ziegler
- New terrain Atavi Villages
- New island on the outskirts of the Primal Plane
- Gorgons are now unique (3 of them)
- Erinye are now unique (3 of them)
- Temple pyramid battle ground
- Dwarf mines now have proper battle grounds that are improved with level of Dvala
- Kelp in kelp forest battles
- Magic Maps now only reveal map, not units
- Monsters with same name are now shown as one post in battle reports
- Some magic items from merchants are now more or less expensive than other
- It is now easier to click on large units while they are moving in battle
- Dwarven City now starts with an iron gate like it is supposed to
- Units with planar immortality heal afflictions on their home plane over time
- Rain of Blood spell uses less particles
- Eternal Pyre can now be cast in sacred groves as well
- Demilich could deviate to other planes if teleporting close to a plane's edge
- Translation support for army composition popups
- Default to large font size on Steam Deck
- Help screen for load game screen
- Most buildings are now amphibian so they won't drown
- Snow movement did not combine properly with giant sized
- New spell school: Destruction
- Waking up from sleep didn't remove berserk properly
- Making crystal golem from crystal forest resulted in a plain, fixed.
- Halberdiers can now use magic weapons properly
- Giant Locusts can now appear as independent animals
- More animal types for Druid Lesser Summoning
- Spider Thicket now costs 3 AP to enter
- Typo & stat fixes
Network / Multiplayer
- Fix for network map scrying
- Fix for overrun in network games
AI
- AI improvements for High Cultist and Bakemono
Modding
- Mods are also checked for correct case of directories
- Error checking for mod sample files
- Mod vars now reset properly after Game Over
- New monster command: savanna2
- New ritual commands: promplayer, ritequipall, ritmaxrange
- Startinsanity didn't work, fixed
- No messages for recruitment offers that are prevented by terrain restriction
- Create Fancy Terrain in map editor now only affects the Elysium plane
- Map editor fix, loading multi plane maps could result in a bad map size
Changed files in this update