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Patch Notes (Build 145)

Roadmap has been updated to reflect future direction of Wrench development.

V8 Engine Content Sneak Peek
- Add V8 cylinder head with several accessory parts. Parts can be purchased from the catalog, but have no compatibility with existing cars yet.
- Work is continuing on additional V8 engine parts and will be released with future updates.

Desktop mode key remapping
- Available in the Settings app.

Desktop mode grabbing and inventory overhaul
- The tutorial sections have been updated with a useful introduction. For practical details on these changes, please play the tutorial sections.
- Most tools can remain held with small parts. This allows for easier installation and fastening when working on assemblies.
- Grabbing
* Held objects are now generally being carried or being placed.
* Carried objects will be visible on screen and installable, but won't interact with physics objects in the garage.
* Placed objects can be dropped easily on surfaces and interact with physics objects.
- Installation
* Parts no longer hover at install locations as you carry them around.
* Click to attempt installing a held part at the mouse cursor location.
* The mouse cursor will change when a valid install will happen on click.
- Desktop pocket
* Old pocket system and tool belt has been replaced with a single fixed size hotkey inventory.
* Objects will stack inside each slot.
* 20 slots are available directly with unique keys, to store and equip objects.
* Slots 11-20 can also be accessed by holding a modifier key and using keys for slots 1-10.

Minor change to VR grabbing
- Long range grabs now snap to the hand. (To help reduce accidental physics collisions in your garage.)

Add an Inventory app to manage objects between storage methods (VR Pockets, Desktop Belt, old Desktop pocket)
- Objects are NOT automatically be transferred between VR and desktop storage methods (pocket, belt, tool manager, etc)
- Use the app to manually move objects to your an active storage method or drop objects into the world.

Bugfixes
- Fix bug preventing objects from detaching from pallet correctly in some circumstances, causing objects to be incorrectly destroyed when pallet was destroyed.
- Fix bug causing an occasional crash when grabbing and dropping assemblies multiple times in a short time period.
- Fix bug causing unstable physics behavior when preparing assemblies that are still attached to a delivery pallet.
- Fix install bug for Exocet midpipe when playing in VR.
- Fix install bugs caused by Exocet nose collision blocking install of other parts.
- Other minor bugfixes and improvements.

Changes since last beta build:
- Add desktop key remapping to the Settings app.
- Add extra desktop belt inventory slots, accessed by the function keys or by holding a modifier key and using original belt keys.
- Re-enable desktop headlamp, bound to a specific key. Press the key (defaults to B) to toggle the light and adjust its intensity.
- Fix bug preventing objects from detaching from pallet correctly in some circumstances, causing objects to be incorrectly destroyed when pallet was destroyed.
- Fix bug causing an occasional crash when grabbing and dropping assemblies multiple times in a short time period.
- Fix bug causing destroyed tools to remain in the desktop belt, preventing that slot from be able to clear properly.



Roadmap update:

After some internal discussions to give us clarity on what a full version of Wrench looks like, we would like to share our new direction on completing the game.

The full version of Wrench will bring multiplayer support and focus on the creativity and problem solving in building and tuning car assemblies. Maintenance will no longer be a primary focus. The core assembly experience and object handling will remain, but the game loop will be changed completely. We want to shift to player ownership, pride, and self-directed goals instead of grindy progression.

The next major update to Wrench will include :
- Multiplayer : Able to join another player’s garage and work together on an assembly.
- Game Loop : New game loop focusing on creativity and problem solving.
- V8 engine

Adding multiplayer support and replacing the game loop requires many internal changes, so we don’t have a target date now. We will post relevant progress on discord and other platforms.

The full version of Wrench will include :
- Engine Tuning : Dyno measurements and tuning to optimize engine performance.
- Chassis Tuning : Tune alignment to optimize for specific assemblies and tracks.
- Street cars : Multiple variations based on a shared unibody chassis.
- Parts : Focusing on parts to support creativity and problem solving.
- Garage Customization : Place a variety of props to make your garage space unique.
- Localization : This will be added when we believe the text content of the game has stabilized.
- Mod Support : Potentially developed after Wrench exits early access, but we remain committed to delivering this feature.
Wrench Content Depot 936721
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