Hey Everyone,
Another update is here! Introducing a new enemy, garden for plants, bushes or mushrooms, anti-fog bomb build, some changes and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the linked Discord server.
See you in two weeks!
ADDED
- anti-fog bomb build (reduces Yellow fog by 40%, big radius shockwave, etc.)
- garden build (for herbs, berry bushes and mushrooms)
- new chainsaw enemy
- you can dig up random stuff when hitting ground (dirt or dryLake texture) with a shovel
- crafting recipe for herbal liquid (nettle + dandelion)
- openable closet and wall storage
- specific ambient sound for Yellow fog
- new item "Urid" (solidified Urdust, can be used in a garden as a fertilizer)
- new item "Dirt"
- player throw away on explosion/shockwave
- floating particles underwater
- new blood splatter effect
- some new props
CHANGED
- improved hand idle/walk/sprint animation, added occasional settle movements
- breaking solidified Urdust can now spawn Urid (small chance to spawn saltpeter)
- openable cabinets can now spawn multiple items
- when you get hit while covering with a weapon specific sound will be played
- saltpeter can be used as a fertilizer in a garden
- some map changes
- vehicles get bumpy texture when damaged
- solidified Urdust has lower chance to get inhabited
- solidified Urdust releases less Urdust on break
- pistol round guns are more powerful
FIXED
- entering a car (while standing in a bush) would lock stealth state (vignette)
- hit thud sound not heard on break (boxes, etc.)
Anti-fog bomb, garden, chainsaw enemy - v0.10
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