Standard
-- Fixed Bosses killed not updating on stats screen.
-- Fixed manual targeting an unit already targeted wasting a target charge.
-- Brute, Grifter, Thief, Bestial, Lifesteal, and Transfusion all now work on Shield.
-- Changed Open Wounds from 60/90/150 to 40/60/80.
-- Changed Thin Armor's Fracture duration from 5 to 7.
-- Ranged units' projectiles will target Barriers that are in front of them first.
-- Barricate is now a Summon card. Added Crucial on upgrade.
-- Changed Plague's decay value from 10/20 to 15/15, changed cost from 2/2 to 2/1.
-- Changed Draconic's Dragon Tail value from 15 to 30.
-- Changed Berserk's Might value from 50/75 to 35/35, changed cost from 3/3 to 2/2, removed Deplete on upgrade.
-- Lit Bomb damage now scales with the Circles.
-- Changed Queen Slide's rarity from Epic to Rare.
-- Changed Auto Pause on the last second to check if there are playable cards in hand.
-- Added Crit multiplier to the Crit description.
Crypt
-- Fixed Reverse Engineering summons overstaying their welcome.
-- Fixed locked cards showing up to be bought on the custom Deck panel.
-- Raised Hero's starting Atk/s from .25 to .35.
-- Raised Hero's starting Mana Regen from 5 to 8.
-- Raised Hero's starting Atk from 3 to 8.
-- Raised Hero's Mana Regen stat scaling.
-- Changed how the Hero's range stat works (now every 3 SP grants +1 range).
-- Added sliders to control Hero's stats.
Patch 0.4.16
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
- Loading history…
- Loading history…
Changed files in this update