Some small tweaks to balancing as a result of player feedback.
Easy Difficulty:
Bot Movement modifier increased from 0.8 to 0.85
Progression Modifier increased from 0.8 to 0.85
Enemy Ammo Respawn duration decreased from 1.4 to 1.3
Multi-gun rarity modifiers:
4 guns: 0.5 -> 0.7
5 guns: 0.4 -> 0.6
Boss 2:
Offensive window has been reduced by 5s
Health curve has been flattened reducing HP by roughly 10%
Boss 3:
Timer for the primary mechanic has been reduced from 45s to 38s
Overall health range increased from 50-200 to 75-270
Balance Patch 4.02
Update notes via Steam Community
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