
Dear Crows, the time to finally meet each other in Early Access is getting closer, and we're waiting for you!
Check out the improved version of CROWZ, which you can start enjoying on March 29, through the Developer Notes now!
★ Must-Read Before Early Access Login ★
1. The data of all Crows who participated during the last test period will be reset.
2. The rewards for the survey event you participated in during the last test period can be found in your mailbox after logging in.
3. The last open beta test participants will receive a pop-up window where they can choose whether they would like to continue using the nickname they used during the test period. However, it can only be chosen when connecting to the game for the first time.
★ Additions and Improvements by Modes★
1. Blood Zone
① If you join the game and play until the end, you will earn basic participation account level EXP.
② Improved Sellrain Valley’s map design.
- Improved the quality of the terrain, and added objects that can be used as a cover.
③ Fixed an issue where invincible time after respawning is displayed abnormally even after enough time has elapsed, and adjusted the effect color.
2. Squad Operation
① Added a notification message given to all players when the squad with the highest amount of Q-ons has reached the target amount (100,000).
② Added item types supplied by airplanes.
③ Added items that can be used as tactical gear (Hotkey T).
- Loadout Drop Marker
The item can be acquired by farming while providing the same function as "Additional supply request", and can be requested after collecting 85000 Q-ons.
By using the Loadout Drop Marker item, your own loadout arms can be received.
- UAV Radio
- Military WalkieTalkie
④ Added item spawn points to the entire map.
⑤ Added Glowing Box items to the entire map.
⑥ Increased parts item spawn rate.
⑦ Changed the kill counts to be displayed when enemies are killed.
⑧ Changed immediate deaths from explosive attacks such as headshots and grenades to turn the players into critical condition.
⑨ Changed the guide sign when entering.
⑩ Changed the players to get into the state of immediate death when the last person in the party dies, rather than turning into critical condition.
■ Other Added Features
▶ Added Items and Features
① Shop Items

- Added Battle Pass and various items to support Crows' gameplay experience.
② Play Information

- Added play and various ranking information, mission page and more in Lobby > Record tab.
③ Banned Words Filter
- Improved filtering of banned words, including the addition of banned words, spacing detection, and multilingual filtering.
④ Enhanced Anti-Cheat Security
- Strengthened security to be able to address unauthorized programs such as hack programs.
⑤ Report Function

- Added the feature to be able to report while spectating the battle.
- Users can report a player by pressing the ESC button while spectating the battle.
※ We will conduct an in-depth investigation regarding reported users.
⑥ Reward distribution system through mail
- Added the system so that various items can be received through the mailbox.
- Items can be sent by the Customer Support or the system, and the mailbox function between users may be updated later.
⑦ Customer Support

- Added a Customer Support button to the top right of the Settings page.
※ Please select a category of your inquiry and fill out the details.
⑧ Added Mission Rewards
- Squad Operation mission section has been added to the Medal mission rewards.
⑨ Added Objects
- Added climbable ladders on some buildings.
※ The Boat Dock Harbor of the Training Ground / Some buildings in Squad Operation
■ Improvements and Fixed Issues
▶ Improvements
① Using Features During Matching
- Features such as Play Settings can now be used in the Lobby during matching. However, features such as sending party invitations or accepting invitations are not available.
② Social Feature Improvements

- Online/offline status of the user can be checked in the Recent Players user list.
③ Reward System and UI Improvements
- Rewards in Record > Medal system has been changed to give rewards to each mission. And added some rewards.
④ UI Design Improvements

- Changed UI design for Lobby and Loadout pages.
⑤ Effects Improvements
- Improved the effect of bullet trace to look more clearly.
⑥ Farming Feature Improvements
- Expanded the area where items can be discarded. (Excluding the locations where items are placed and inventory)
- Expanded the range of weapon parts that can be equipped from each weapon parts slot to the whole firearm.
⑦ Equipped Parts Improvements

- Made adjustments so that the equipped parts can be moved automatically when changing weapons.
※ When changing weapons, you can choose whether to attach parts automatically by turning On/Off in Settings > Game Play.
⑧ Custom Mode
- Users with certain authorities can now open custom mode.
※ We will notify everyone through a separate notice in the future when it becomes available to everyone.
⑨ Using Items in a Vehicle
- Use of healing items and equipment of gas masks is now possible even in a vehicle.
※ However, the driver cannot perform such actions.
⑩ Balance Improvements
- The rank is reset once a year.
- Account level is reset by season.
- Adjusted the balance of rank EXP and account level EXP to match year/season.
- Increased FR-BURST recoil pattern.
- Lowered AUG, PP-2K recoil pattern.
- Increased the damage of SR, SMG, and SG type guns by distance.
- Reduced the damage of AR-type guns by distance.
- Increased the gun accuracy of SG, HG-type guns.
- Increased the basic damage of the L115A3 gun.
⑪ Animation Improvements
- Changed character parkour animation in accordance with the parkour system modification.
- Improved parachute animation.
- Improved character death and hit animations.
⑫ Display Improvements
- Added a HUD flash function when using a parachute and adjusted it to be marked as inactive when the user reached the maximum number of usages.
- Improved the UI of gas mask wearing state.
⑬ Various Sound Improvements
- Replaced vehicle sounds (Brawler, Canyon, Buggy, Grizzly, Road Rover).
- Replaced boat sound.
- Replaced some tank sounds (ground effect sounds)
- Fixed an issue where the volume suddenly decreased or increased when being blocked by a wall or building.
- Replaced the Lobby BGM.
- Replaced the end of the game notification and animation BGM.
- Improved the overall sound mastering.
- Improved footstep sound quality and audible range.
- Fixed an issue where footsteps did not have a sound when jumping.
- Improved swimming sound quality and fixed an issue where swimming sounds could be heard even when being out of the water.
- Adjusted the flash grenade ringing according to the ringing level.
- Adjusted the volume and distance values to able the players to hear other users' parachute sounds.
- Fixed the issue where the breathing sound could be heard in certain situations after wearing the gas mask continuously even after the gas mask was removed.
- Improved the echo sound after the gunfire.
- Changed volume and replaced the environment sound of Sellrain Valley map.
★Development Team’s Position on Sound Improvements★
Currently, resource production and R&D are in progress to improve and provide better sound environment.
However, it takes some time to reach the target quality due to the time constraints of resource production.
The work on sound improvements by the development team is in progress for the matters shown in the list below, and we will do our best to present it as soon as possible.
- Replacing all gun sounds and conducting quality R&D
- Improving the sound quality of the currently modified vehicles
- Replacing and modifying background and environment sounds
- Modifying all character’s motion sounds
- Adjusting overall sound mastering
⑭ Optimization
- Optimized character resources.
- Enhanced server stabilization.
⑮ Character Movement Related Parkour Motion System Improvements
- Improved character parkour motion system.
The improved parkour system has fixed most of the situations where it was not working properly for certain windows or objects.
In addition, the issue of parkour not working or body being buried in the ground has been greatly reduced.
*While improving the system, the size/height of windows and objects of buildings located on the map have been partially modified.
▶ Fixed Issues
① Fixed an issue where the arms look twisted for the character's basic movements in Lobby.
② Fixed an issue with the in-game gun holding motion.
③ Fixed an issue where the gun and parts looked separated from the first-person view when the field of view (FOV) option values are modified.
④ Fixed an issue where the character would be buried in the ground when doing parkour on some terrain.
⑤ Fixed some multilingual translation expressions.
Changed files in this update