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Update notes via Steam Community

Game Update


The developers of The Spike are back in production after a long break!


Main Updates


  • S-rank players 'Nam Jaehyun' and 'Nishikawa' have been added.
  • A player management window has been added.
  • 'Beach Volleyball Challenge' has been added.





Detailed Updates


  • The blocking AI has been significantly modified. The new AI only applies to players with high average defense and speed.
  • Blocking delay increased.
  • Enemy players appearing in Tournament Mode won't have the 'Absolute Defense' skill anymore, except for 'Kim Heeseong'.
  • Added a function that can be used to reset the customized stats of S-Rank characters.
  • The overall speed of the players has been reduced.
  • Fixed some lines in story mode.
  • The 'Haneul High', 'Bundang High', and 'Choji High' teams' stats in Story Mode have been increased.
  • The stats have been increased for All Star team's 'Dark Siwoo' in Tournament Mode.
  • The stats of enemy players appearing in Tournament Mode have been increased.
  • Adjusted ball in/out judgment.
  • Fixed a bug where both teams could score simultaneously when a near-vertical spike was hit.
  • Chance balls and non-spiked balls are now defended by players other than the setter. (However, 1) if you are the player closest to the ball except for the setter, and 2) if you don't press the key corresponding to the defense; the setter will defend.)
  • The maximum height of the chance ball passed to the opponent on the third touch has been increased.
  • The highest score for each stage is now displayed.
  • Adjusted the auto attack angle setting for Beginner Mode. Now your player will hit the ball downwards when you are near the net; and the farther you are from the net, the farther you send the ball.
  • The initial stats of 'Heo Jaeho' have been adjusted.
  • Fixed a bug that caused the screen to shake up and down in Training Mode.
  • Spike training has been revamped.
  • Fixed the game to make the screen appear wider when your player serves.
  • Fixed a bug where the setter would turn around after a successful blocking.
  • Fixed a bug that sometimes caused an error message to appear after recruiting a player.



Additional Soundtracks


Added 5 new soundtracks.

  • OASIS
  • Sunrise
  • Noon
  • Sunset
  • Breeze



Known Issues


The development team is also aware of the following problems, but it is still difficult to determine the cause since they occur rarely. If you're experiencing the problem, please consider sending your save files along with the error code; it will be a great help to check the problem! You can find your save files in the path below.

Path:
  • C:\Program Files (x86)\Steam\userdata\(사용자 Steam UserID)\1296840\remote

Files:
  • sv.key
  • save_fileO_new.sav


"obj_game_system" error

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_game_win:

Unable to find any instance for object index '3' name 'obj_game_system'
at gml_Object_obj_game_win_Create_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_game_win_Create_0 (line -1)
called from - gml_Script_instance_create (line -1) -
gml_Object_obj_tutorial_system_Draw_0


"gml_Script_LanguageLoad" error

___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_system:

Data structure with index does not exist.
at gml_Script_LanguageLoad
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_LanguageLoad (line -1)
gml_Object_obj_system_Create_0
called from - gml_Script_instance_create (line -1) -
gml_Object_system_Create_0


"YYGI32" error

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_UI_drawer2:

ds_list_find_value argument 1 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Object_obj_UI_drawer2_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_UI_drawer2_Draw_0 (line -1)


"Lang_table_ID:select_alert" problem





Overwhelmingly Positive



Around the end of January, The Spike scored an 'Overwhelmingly Positive' rating on Steam! We haven't had the opportunity to share this news in a while, but we would like to take this opportunity to thank all the players who love The Spike.


Then we'll see you again with the next update.
The Spike Content Depot 1296841
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