Gas clouds will spawn close to the sun and are harvestable by the player for refuel.
To do do link (with pipes of course) a Fuel Scoop to a tank and fly inside the gas cloud.
Gas Cloud Feature:
- You need to get close to the sun to find them.
- Expand or retract depending on a much fuel is stored inside the cloud.
- Built using the latest particle system technology.
- Will be visible far away through a LOD system.
- Largest cloud can be selected as tracking target, so you can check how much fuel is left.
Fuel Scoop:
- Can be set to harvest or Expel in case you need to dump fuel.
- In case of expel a new gas cloud will be created if necessary.
- Can be toggled On or Off.
- It has three signal events for all your logic needs : [Is harvesting], [Is Expelling] and [Is Inside Gas Cloud]
- Has a harvest and expel particle effect.
- All built using DOTS technology, so it should be super fast!
Other features:
- HUD Fuel fuel widget has been improved.
WIP:
- Fuel rate will likely require more tuning as it might be too slow.
- The gas clouds pops-in a bit abruptly. This will be fixed once the size of the world will be reduced (that will be necessary for other reasons too).
Community Feedback:
I want to conclude this post by asking you some feedback!
I am considering implementing multi-fuel.
The basic fuel will always be available at every star and compatible with both engine and reactor, but higher tier fuel would be more rare and would provide power / range bonus for either engine or reactor, requiring more complex design to be exploited fully.
A tank could only store one type of fuel at a time.
This could be interesting and add depth for advanced players, but I fear it might be too cumbersome.
Thanks a lot for playing!
Francois
Changed files in this update