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--- Gameplay Changes ---
-New map added 'Snowpeak Mountains' (6)
-New map added 'The Divide' (2)
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FORMATIONS REWORK:
-Formations are no longer permanent or tied to a single unit class
-Units assume formations automatically when the player orders multiple units to move
-All melee units have an aggro radius of 5 tiles, where they will chase the enemy
-'Create Formation', 'Dissolve Formation', 'Add/Remove Column', 'Join Formation' and 'Split Formation' commands replaced with formation shapes the units will form when ordered to move
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SOLDIER SUPPLY LINES REWORK:
-Mules are no longer trainable
-Soldiers are now at home in the barracks they were trained in, where they get their food and ammo from.
-Button to find hungry soldiers replaced by a button to toggle displaying notifications, as it is no longer necessary.
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-Lowered the amount of enemies in the second lesson of the tutorial
-Neutral enemies act more aggressively
-Added two smaller lakes to red and blue spots in Knoj River
-Buildings are no longer restricted to be placed next to water or mountains
-Game no longer asks player if they really want to leave lobby
-Turkish localization added (translated by Wawewow)
-Iron is produced in 1x units instead of 2x and its production time reduced (roughly by 30%)
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--- Bug Fixes ---
-Fixed disabled buildings being able to be built after saving and reloading a game
-Fixed an issue where woodcutters could be stuck trying to plant a tree on construction ground
-Fixed the rebels in the first and third lesson starving to death if the player takes too long
-Thieves/Bandits no longer crash the game on loading a saved game
-A player's coin amount correctly updates if they've gotten their capitol from another player (changed owners)
-Chat window properly dissappears when the player leaves lobby
-Invite friends and ready buttons no longer show in singleplayer lobby
-Maps with only 1 player no longer included in the multiplayer map pool
-Fixed double clicking units to select all of the same type on the screen
-Fixed trading prices going into negative numbers if too many items were bought/sold
-Ordering units through the minimap in Multiplayer fixed
-Fixed soldiers sometimes stuck in barracks and stay hidden forever
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--- Graphics Changes ---
-Added several missing animations to female serfs
-Sped up text narration speed from 17 chars/sec to 25 chars/sec
-Reversed the order saved games display in (most recent at the top)
Windows Base Content Depot 1550651
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