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Update notes via Steam Community
With our previous update, the steam update, there were a lot of performance issues and bugs. While most of these could be resolved by disabling the physics-based blood streaks, we would really like these to have no effect on performance, and so this update has a couple experimental optimizations to hopefully get to the bottom of fixing Hexane's lag / stutter issues!

Also, GalaxyHighMarshal has joined our team! They are an incredible gore modder, and will be bringing their expertise to Hexane!

Changelog

Ragdolls / Hysteria
- Bleeding out will now cause characters to take damage
- Stumbling improvements

Networking
- Singleplayer lobbies merging is now fixed
- Achievments are announced in chat

Performance
- Lower blood streak texture size
- Lower scope texture size when not in use
- Delete blood pools with 'Clear NPCs'
- Make character material opaque

Misc
- Rate limit grenades
- Modifier keys are used as binding actions rather than modifiers in binding settings
- 'Pause Sky' option added to debug menu (pause time & weather)

We hope you all look forward to the future of Hexane, and have a good day/night :D
Windows Hexane Content Depot 1871441
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