-- massively increased the speed of manual camera zoom-out and zoom-in.
-- toned down the amplitude on the woodKnock sound effect.
-- the camera now zooms in fully when the victory box appears, ensuring legibility.
-- fixed: the AI would freeze when trying to move with a unit that had started its turn on a Hold tile.
-- fixed: inappropriate use of an absolute value function in the AI was causing the game to incorrectly evaluate a move shoving the target onto higher ground the same as a move shoving the target off of an elevated space.
-- fixed: integers were not cast into floats at a certain point in the AI code, causing the game to fail to distinguish between higher-damage attacks and lower-damage attacks in certain circumstances.
-- fixed: if the character carrying Meridian died during Rescuing Meridian, the battle would continue even though the player could no longer win.
-- fixed: the game was pulling from Together in Battle default class values when generating characters in custom campaigns.
-- fixed: incorrect capitalization was causing the game not to award the Sleeping beauty achievement for beating Gunther.
-- fixed: the CastleWallWindowVertical object was rotated incorrectly.
Patch version 1.0.02
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Telepath Tactics Liberated Content
Depot 1849821
- Loading history…
Changed files in this update