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Update notes via Steam Community
Hello, this is a quick update following 0.9 with translation update, some changes and fixes.


Roadmap and news

Documentation and tutorials



Changes





Updated the translation.

Please find the translation file here, do not hesitate to contribute if you want to.

Thanks to
JJHaggar
NotLess7
Echo
Helihydrogen
For helping with the translations.
All or only selected animations can now be exported.

Added key button on collapses to add a key for each input.

Hide bone scale grabber when to small.


Bug fixes



Bug Ref
Fixed palette resize crash. Link
Fixed shader open/save buttons.

New Roadmap



Animation
ːsteamthumbsupː
Import rigged 3D models with animations.

Inverse kinematics.

Bone mesh deformation.

Ability to save and load animation.
Tools and objects
Gradient with easing function.
Particles and fluids.
Lights.
Pixelation
More pixel-art oriented resampler.
ːsteamthumbsupː
Polish line and internal edges.
Importation & Export
ːsteamthumbsupː
Import 3D formats GLTF (FBX and DAE soon).
Import 2D formats Aseprite, PSD.
ːsteamthumbsupː
Export separated layers.
ːsteamthumbsupː
Export different views as normal and depth.
Application
ːsteamthumbsupː
Internationalization.
ːsteamthumbsupː
Keybindings.
Lighter project type. To batch pixelates files without any transformation.

ːsteamthumbsupː Available features but could be improved.


ːsteamthisː New available features added with this version.



If you see bugs or want to propose features, you can do it at the community, thank you !
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