Roadmap and news
Documentation and tutorials
Changes
Updated the translation. Please find the translation file here, do not hesitate to contribute if you want to. Thanks to JJHaggar NotLess7 Echo Helihydrogen For helping with the translations. |
All or only selected animations can now be exported.![]() |
Added key button on collapses to add a key for each input.![]() |
Hide bone scale grabber when to small. |
Bug fixes
Bug | Ref |
Fixed palette resize crash. | Link |
Fixed shader open/save buttons. | |
New Roadmap
Animation | ||
---|---|---|
ːsteamthumbsupː | Import rigged 3D models with animations. | |
| Inverse kinematics. | |
| Bone mesh deformation. | |
| Ability to save and load animation. | |
Tools and objects | ||
Gradient with easing function. | ||
Particles and fluids. | ||
Lights. | ||
Pixelation | ||
More pixel-art oriented resampler. | ||
ːsteamthumbsupː | Polish line and internal edges. | |
Importation & Export | ||
ːsteamthumbsupː | Import 3D formats GLTF (FBX and DAE soon). | |
Import 2D formats Aseprite, PSD. | ||
ːsteamthumbsupː | Export separated layers. | |
ːsteamthumbsupː | Export different views as normal and depth. | |
Application | ||
ːsteamthumbsupː | Internationalization. | |
ːsteamthumbsupː | Keybindings. | |
Lighter project type. To batch pixelates files without any transformation. |
ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !
Changed files in this update