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Update notes via Steam Community


Note: the same update also released on the PTU server. No separate PTU patch notes will be posted as the same changelog applies.

New Features

  • Station Renaming: Stations can be renamed via the station list
  • Towing Beam
    • Towing Beam can tow ships and only ships
    • Only one ship can tow one additional ship at a time
    • The device consumes electricity in relation to the mass of the ship it's towing, 1000 kg mass requires 3 electricity per second
    • Towing a ship inside a safe zone can be enabled for a specific ship in the Ships menu, from the setting "Allow towing in safe zone" allowing anyone to tow the ship
      • Without this setting ships need to be decommissioned to be towable inside safe zones


Known Issues

  • Towing a ship at high speeds can cause the towed ship to gradually move further away from the towing ship and ultimately detach from the tow beam


Art

  • Xhalium raw ore art updated
  • Exorium raw ore UI icon art updated


Auction House

  • Fixed a crash where adding Ores that were already being listed at the Auction House in another auction caused the game to crash


Audio

  • Prevented the playing of multiple Missile launch sounds per launch


Crafting

  • Crafting Benches now allow crafting from anywhere within one Player Station Easy Build Mode area


Devices

  • Fixed an issue where Asteroids got stuck on ships when a Cargo Lock Frame was used on them
  • Company owned ship's transponders now show company name to outsiders and ship name with color to company members
  • Fixed an issue where picking up a solar panel setup caused it to vanish from existence
  • Reconstruction Machine
    • Fixed an issue where Reconstruction Machine activated at station only after the player has relogged after the first time it was built

  • Fixed an issue where Solar Power recharge did not start/work when built with items from inventory in-game
  • Ducts
    • Fixed side edge connectivity issue for three ducts, edges of these ducts did not connect with hardpoints
      • Duct Straight 12x192 cm
      • Duct Straight 12x36 cm
      • Duct Corner 15x15 cm



Easy Build Mode

  • Fixed an issue with M2 unwelding not working more than once
  • Expansion visualizations are shown when in Easy Build Mode or when close to an expansion
  • Building long lines with modules should no longer create considerable gaps, miniscule gaps might still be noticed in extreme cases


Gameplay

  • Fixed issues with dead endoskeletons showing as default models and colliding with players
  • Fixed an issue that caused the game to freeze when loading/unloading certain ships
  • Player characters that were stuck in a permanent death state have now been fixed and unstuck
  • Fixed an issue where ship Batteries did not recharge


Inventory

  • Fixed an issue where items that can't be equipped to hand/leg inventory slots could still be placed in those slots. This has now been prevented and only items that can be equipped to hand/leg slots can be placed there.


Player Stations

  • Fixed an issue where being close enough to another station made setting up new stations sluggish or impossible in nearby cells
  • Updated Station Info HUD


Settings

  • In Gameplay - Mouse Rotations you can now set default behaviour of mouse scroll to push/pull or rotation
  • In Gameplay - Mouse Rotations you can now toggle on or off the hold M2 to rotate objects feature


Ships

  • Updated:
    • 30 Allons Danser

  • Added descriptions for:
    • Mammoth II W
    • Phat Roadster
    • Atolla
    • Ramora
    • Batfish
    • Komatsu T2
    • SkipJack
    • Vector7a

  • Updated description of:
    • Manta-DC



Ship Shops

  • Removed the following ships from OKI ship shops:
    • Piece of Cheese from OKI 1
    • Flatter Extands from OKI 2
    • Barrow84 from OKI 2
    • Barrow40 from OKI 2
    • Miredge 8 from OKI 3

  • Added the following ships to ship shops:
    • Rocker Duo to Rando 2
    • MPMS-2 T2 CLF to Rando 4
    • Arundel Mk1 TypeA to Rando 4

  • Moved The Manta-DC from Rando 1 to K-Bot ship shop


Ship Designer

  • Fixed an issue that enabled building blueprints without building area restrictions
  • Autobolt action in Ship Designer should now avoid bolting objects connected to joints to rest of the ship, which would cause the joint to no longer be able to move
  • Added ship design workshop halls to the moon city


Ship Repair Hall

  • Fixed an issue where damaged components that are not part of the ship were sometimes not moved to Station Storage
  • Fixed an issue where components that were damaged but later repaired using Building Tool sometimes counted as being damaged by the Ship Repair Terminal
  • Added Ship Repair Halls to the moon city


Stations

  • Added Ship Designer and Ship Repair Halls to the moon city
  • Added new Furniture research for stations


Weapons

  • Fixed Tripod Weapon UI showing 0 as Magazine count when entering a Tripod


UI

  • Fixed collision detection, highlights and sound for quickbar placement previews
  • Added "don't show this again" option to Station expansion notification
  • Added "reset pop-up hints" option to Esc menu settings tutorial section
  • Tooltips now follow cursor when mouse is moved instead of closing
  • Tooltip opening delay can be adjusted in settings
  • Removed permission edit page from Stations Tab
  • Permissions are now changed by clicking Permission icons
  • Fixed broken station names in Insurance Transfer Menu

Changed depots in test_auto branch

View more data in app history for build 8374954
Windows Starbase Windows Depot 454121
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