We have been busy over the last few months working on various improvements and additions to the game.
Many changes not mentioned below are to setup changes for update 3 which will add interiors to the farm level with the full farm house being part of the level.
Bug Fixes
- All major particle effects have been fixed to improve performance
- Fixed shaders to ensure the damage effect works correctly
- Weapon particles have been fixed and now have better muzzle flash effects
- All guns now have the alternate firing mode working correctly
- Various changes to hit the detection system to improve the melee combat in the game
- Fixed various issues with the Dash effect that caused animation bugs
- Farm level tweaks to improve the level and gameplay experience including fixes for areas where players could get stuck (together or separately)
Improvements
- Our favourite fictional weapons company, The Pudli Arms Co., has now released the Si-Monsberg 500: a new shotgun that can be bought at a specific location. Can you find it and wreak havoc on your enemies?
- Major performance improvements have been implemented, with more on the way
- A new healing particle has been added for reviving players
- More sound effects have been added to weapons, even more coming soon
- Players and enemies now flash red when hit
- Wind has been adjusted across the map to look more natural
Digital Pine Studios
Changed files in this update