-New Difficulties: Peaceful, Easy, Normal, Hard and Insane.
-New Difficult menu in game settings.
-Peaceful: Deactivate only enemy spawn when walking.
-Easy: Enemy ATK reduced (/2), no gold penalty after player respawn.
-Normal: Enemy ATK reduced (/1.5), gold penalty after player respawn depends on number of player deaths.
-Hard: Default enemy ATK, gold penalty after player respawn depends on number of player deaths plus 200 gold.
-Insane: Enemy ATK increased (x2), gold penalty after player respawn depends on number of player deaths plus 1,000 gold.
-Balanced gold and EXP drops from enemies.
-Peaceful mode do not replace other difficulties, Peaceful mode can be activated at same time with Easy, Normal, Hard and Insane.
-Fixed event enemies won´t be deactivated with Peaceful mode.
-Old saves will be "Hard" by default.
1.39 EA - Update 1 - Difficulties
Update notes via Steam Community
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