Recent bug fixes and changes.
- Easy difficulty has reduced food consumption, no longer having the same as normal difficulty.
- Doubled flour mill output. One wheat makes two flour.
- Adjusted food usage.
- Adjusted hunger decay.
- Fixed break time and safety eating, not including traits.
- improved performance of drinking.
- Fixed multiple issues with transporting food.
- Reduced max food storage in homes. Due to a bug, sometimes they will ignore the max. This will be fixed in the next patch.
Changed files in this update