EDIT: A new quick fix has been uploaded to address two issues. One for a bug causing the keyboard arrows to not pull up the HUD, and one for a bug causing a freeze when quitting then reloading a level from the start screen.
Been a little while since our last update, as we've been hard at work getting Aquamarine ported to console. But during that part of development we've also made a number of updates to the game overall, including optimizations, fixes, new options, and more. Coolest of all, we've finally got a nice batch of achievements ready for everyone to hunt down. Check out the details of this latest patch below.
v1.0.7 Patch Notes
- Added 20 Steam achievements, including 8 hidden ones
- Added an option for pod HUD size
- Added functionality for checking the health/status of plants in the garden
- Added functionality for pushing blocks created by the pod
- Added a visual hint for a puzzle in the Drowned Harbor
- Added a prompt for minimizing speech bubbles during the tutorial
- Fixed a bug causing freezes when loading dense map areas
- Fixed a bug causing softlocks when opening & closing the pod menus too quickly
- Fixed a bug interfering with selecting items in the pod inventory
- Fixed a bug causing the pod to not regenerate on the island during the tutorial
- Fixed a bug causing some scenery sprites not to spawn on the map
- Made a handful of visual tweaks & fixes
- Made a handful of loading and exploration optimizations
Those are the major bits in this update, and we already have a few planned for the next one. Gamepad support should be coming soon, at least a stripped-down version of it. Keep your eyes on this space!
🌊👁🌐
- Team Moebial
Changed files in this update