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Update notes via Steam Community
In parallel to our work on the upcoming feature releases Godot 3.5 (with a first beta) and 4.0 (now at alpha 3!), we backport important fixes to the stable 3.4 branch for use in production.

A number of such fixes have been queued in the two months since the 3.4.2 release, and we after a couple of Release Candidates (thanks to all testers!), we're now ready to release Godot 3.4.3-stable as a maintenance update to the current stable branch.

Read the release blog post for details on the changes.

The illustration picture is from Fishards, a wacky fish-wizard PvP spell fighting game developed by Rivernotch Game Studio.

Windows 32-bit godot_editor_win32 Depot 404791
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macOS 64-bit godot_editor_osx Depot 404792
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Linux 64-bit godot_editor_linux64 Depot 404793
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godot_export_templates Depot 404794
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godot_demos Depot 404795
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Linux 32-bit godot_editor_linux32 Depot 404796
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Windows 64-bit godot_editor_win64 Depot 404797
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