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Changes:
  • Furnace (Our Biggest Enemy) HOPEFULLY fixed
  • Furnace UI updated
  • Fixed orange tint on metal nodes
  • Gigatrat can no longer be damaged before he is able to attack
  • Removed waves on shoreline until a later date to help with performance
  • Rat sounds are now linked to SFX volume
  • Rats attack after being damaged
  • Rat Feet stick to the ground :)
  • Rats sprint when a target is found
  • UI updates to tooltips
  • Inventory Colour Changes
  • Pump Shotgun sounds linked to SFX volume
  • Pump Shotgun texture fixed on world model
  • New particle effects when hitting trees
  • Deleted unused assets
  • Update to Gigatrat lever particle effect
  • Bounty/Bulletin Board Added to town square
  • Furnace and Crafting Table Resized
  • Options Menu Overhaul
  • Added Keybinding Menu
  • Added Sounds and Particle Effects to Magic Rats
  • Player sprinting SFX fixed
  • Amounts that can be gathered from individual nodes increased
  • Tutorial Added



Known Issues:
- Some systems struggling with performance
- Duplication Bugs



The best way to keep up to date with our development, and support us also, is via our Patreon:
RiceCrab Studios Patreon
Here you can vote in polls, and perhaps even get early access to playtesting builds.

I must say again, only do this if you can!

Thank you guys, and especially those who left all those kind reviews both positive and negative!
Love,
Crab
Windows English Goblin Town Content Depot 1653981
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