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Dear Players,

Major Update 2 is now live!

In this new major update, we have added the new modding development kit, with all the tools you need to modify game textures, meshes, sound effects, screen scripts and more! With this, we have also added Steam Workshop support so it is very easy to share your creations or download modded content! The technical reference guide for modding is available on the new official wiki.

We have also added fleet ships, where both you and the enemy team may now manufacture patrol ships of various load outs, and build your naval presence. Carrier battles will now be fleet battles, and so introduces a major new dynamic to the naval gameplay.



With this update is also a host of new bug fixes and improvements. See the changelog below for full details!

Much love <3,

The Carrier Command Developers

v1.2.0

Feature - Improved modding support
- Mods can be enabled/disabled from main menu
- Steam workshop support
- Enabled modding for textures/meshes/audio/shaders
- Mod SDK included in game folder with source game assets
- Modding wiki tutorial available at http://geometa.co.uk/wiki/carrier_command_2/view/modification_development/
Feature - Warehouse island can now manufacture ships
- Ships available with multiple loadouts
- Ships can be set to follow the carrier in formation
- Ships automatically resupply from the carrier's inventory when close enough
Feature - Enemy carrier will manufacture support ships over time from their warehouse island
Feature - General improvements and fixes to enemy carrier AI
Feature - Added option when starting new game to control initial blueprint unlocks

Rework - Loadout options when starting new game now control what inventory stock the carrier starts with
Rework - Increased range for scanning ships when using observation cameras
Rework - Removed unused secondary attachment key binding
Rework - Rocket pod attachment no longer has perfect accuracy
Fix - Vehicles spawn with 1 hitpoint when changing chassis to avoid chasses swap repair exploit
Fix - Aircraft debris no longer bounces on the ocean after being destroyed
Fix - Fixed enemy island aircraft not launching or getting stuck/crashing when launching
Fix - Fixed some enemy carrier vehicles spawning with no weapon attached
Fix - Vehicles no longer continue to attack island turrets after they have converted to their own team
Windows Carrier Command Depot Win32 Depot 1489631
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macOS Carrier Command Depot Macos Depot 1489632
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