The Feb. update can be considered a preseason update before the Season update in March.
Players will be able to test out a new Breaker in advance and progress along the Season Pass more quickly with the boost-up event in place.
New Breaker Quake open-testing period
Players will be able to play Quake with the Feb. update. Quake will be available for free until the March update, so we hope to receive diverse feedback. Quake will have balancing adjustments before his official release in March and his skill effects and outward appearance will be upgraded.
He will be an official Breaker with the Season 1 update in late March.
New weapon Drill Gauntlet added
Quake’s basic weapon Drill Gauntlet will be added to the weapon drop pool. Drill Gauntlets with new special effects will be added in future updates.
Season Pass VP experience boost up
VP experience gained leading up to the Season 1 update will be doubled.
Once the new season starts, the preseason Season Pass will no longer be available.
UI for galaxy season challenge mode added
The new mode UI that will be available in March has been added in advance.
(The new mode will be unable to enter and will be available for play in Season 1)
Please look forward to the season exclusive challenge mode!
Improvements to relic effects
Some relic effects have been altered so that similar build stats do not decrease.
Concussive Rounds
- Previous effect : 50% weapon power increase, 30% attack speed decrease
- Changed effect : 50% weapon power increase, 20% skill power decrease
Necklace of Amplification
- Previous effect : 50% skill power increase, 20% skill cooldown increase
- Changed effect : 50% skill power increase, 20% weapon power decrease
Changes to UI
We are adjusting the UI in the long-term, leading up to full release. We will improve visual effects step by step every update to provide better user experience.
We are currently changing the layout of UI in the lobby in preparation of new contents coming out in the future. This will proceed step-by-step every update.
Setting – Key change
We had an issue with the Esc key being unable to be registered in key change settings, so we decided to change the key selection process in settings.
To avoid confusion among players, we tried to make fewest changes possible, but making confirm/cancel key change to enter/esc is now possible.
Other changes in basic key settings include
Smart Ping: Shift -> 1
Emoticon 1: 1 -> 2
Emoticon 2: 2 -> 3
Emoticon 3: 3 -> 4
Press to Speak: V -> Shift
Go to left tab: G -> C
Go to right tab: H -> V
* We are trying to make all the keyboard interaction possible with just one hand.
Others
There were some issues with the Gold Hound distribution coupon, so we decided to give out Gold hound to everyone without the need of a coupon.
We fixed the issue where matchmaking would go on forever with no end.
We made fixes to solve blackscreen error.
We changed the laser effect range of certain boss monsters showing differently than how it is.
We added UI and effects so that success and failure of exploration is more apparent.
Monster pathing logic has been updated so the tracking of Breakers by enemies is smoother.
Xbox rankings will be refreshed.
Changed files in this update