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Update notes via Steam Community

Patch 2.0.1 is now live!

Changes:
• Multiplayer - Killer hit processing is now done on the server which fixes situations where a Killer could hit Survivors from afar
• Quick Play - now Castle has a standard chance of appearing
• Chest - now selected item goes directly to the Survivor’s inventory if there are free slots
• Chest - now the same type of items will not be able to appear in Chest
• Cryosphere - reduced the duration from 2.5 to 2 seconds
• Cryosphere - now when a Survivor is affected by the Cryosphere, there will be a freezing effect and timer on the screen
• Banshee - reduced Scream radius from 10 to 7.5 meters
• Banshee - the Flight charge depletion was reconfigured so that it goes fast for the duration of the first 0.5 seconds, but in general, the time to full consumption remains the same
• Banshee - now you cannot use Curse on Exit Doors
• Impostor - reduced the delay of turning into a prop after hitting
• Akasha - Blade Dance no longer resets Hunt level if Akasha misses
• Props - removed the super jump from the walls
• Camera and Yellow Jar - now a Killer, whom Camera and Yellow Jar are used on, cannot hit for 1.33 seconds, and if they are carrying a Survivor, the Survivor will break out of their hands
• Building Set - increased the area of destruction of wooden barricades by 2
• All maps - adjusted locations of Killer Stores
• Settings - added the ability to adjust the volume of the music from the radio

Fixes:
• Quick Play- fixed that players could not form a team with players whom they played with in the previous match
• Quick Play - fixed that if a player accepted an invitation to a team while searching for a game, they would leave their current team but would not be able to join the new team and the search would not stop
• Custom Game - fixed that the Last Survivor mode did not work if the game started with one Survivor
• Gameplay - fixed that after opening the Exit Doors the match time could still be increased to be longer than max time (1 min)
• Killer Store - fixed the red light on the screen
• Chest - fixed that items could be duplicated in another Chest if multiple Chests were opened at the same time
• Banshee - fixed an exploit that allowed Banshee to jump in the air after using Flight
• Impostor - fixed an exploit which allowed Impostor in Survivor form to jump far with fully depleted stamina
• Akasha - fixed an exploit which allowed to use Blade Dance while jumping
• Akasha - fixed that Blade Dance could be shorter after a regular attack
• Akasha - fixed that if Akasha used Blade Dance with Boots of Speed equipped, her movement speed could drop to her regular speed
• Props - fixed prop controls being less responsive
• Props - fixed that some props could not move normally while holding Shift
• Survivors - fixed an exploit that made moving backward faster
• Survivors - fixed that it was sometimes possible to turn into an invincible prop
• Building Set - fixed that if a player pressed on the inventory slot of a different item that has charges while in building mode, a barricade would be built and a charge of the different item would be spent
• Medkit - fixed the possibility of camera and item drop window being broken if Medkit was used right after being picked up
• MVP - fixed that one of the Survivors would be shown close to the camera if Killer left the match
• UI Killer Store - fixed Killer’s item purchase notification only showed the name of items in English
• UI Killers - fixed UI sometimes remaining on the screen after resetting of the Hunt level
• Minor fixes to gameplay, UI, audio, maps, and localization

Windows Propnight Content Depot 1549181
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