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Update notes via Steam Community
  • The Braid spike is now functional.
  • Adjusted some stats and prices for special spikes.
  • Adjusted caps for things such as Max team training and Planning for the streets.
  • The cap on Detailed plans has been increased.
  • Hunting now requires at least some legwork, not just using stored info.

  • Being on a bike no longer protects you from Tooled up.
  • Open vehicles now reduce your Perceived temperature.
  • Urban driving now uses a little more fuel.
  • You can now put your phone into low security mode.
  • Internal armour and Weak skin are now mutually exclusive (but don't worry if you've already got them both).
  • New phone app to buy: Boozt.
  • The app slot now tells you the security and performance figures on hover.
  • Apps have been reordered in the slot.
  • Top level moods now decay a little faster.
  • You can now only get one bucket of blood during a visit to a one-shot clinic.

  • New tutorial content.
  • Improved some help text.
  • New artwork.
  • New adaptive system for limiting user activity based on server response time.
  • - Only affects playing a card, deck draws and equipped item changes.
  • - Fewer resyncs at the cost of more dead clicks, but should only affect a few percent of players.

  • Fixed a problem that could allow two hired help cards to be drawn at once.
  • Fixed Your projects crew sometimes having no usable options.
  • Fixed Feeling the Edge sometimes having no usable options.
  • Fixed buying app missing an action cost.
  • Fixed a bug that meant Hidden threats could flip to a win when you were losing.
  • Fixed being able to equip your tail at the same time as a primary weapon.
  • Fixed some minor possible bugs with Hunting.
  • Fixed decks very occasionally being hidden when they shouldn't be.
  • Fixed a potential problem in The Straw Sandal.
  • More typos fixed; thanks for the reports!
Windows 64-bit cyberpunkdreams Content Depot 1361681
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Linux 64-bit cyberpunkdreams Linux Depot 1361682
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