Developer Announcement:
In this update, I am focused on current issues, I smashed tons of bugs, we are almost bug free now! The next coming updates I am focusing on new content like dungeons and new maps/biomes and formal colony wars along with the remainder of bug fixes. I'll also focus on quality of life features like adding more than one skill/attribute point at a time.I recently quit my job to do game development full-time because of the growing popularity for Dead Event. I had to dedicate more time to it and my regular job got in the way of development I have a passion for making games and I want to make it my career. I take care of a family (wife and six year old son) with the income from the games that I create now. If you didn't know already, I am the only developer and it's my first game ever made. It's rough being a indie dev just starting out with time and finances especially because you have to work fulltime to support your family and have barely any time to make a game. I've been developing Dead Event for years while I worked only spending twenty minutes to an hour a day on it, now its time to follow my dreams.
As requested by the Dead Event Community, If you would like to help me on my journey in my development for Dead Event. Please help me by subscribing to my Patreon. Your support allows me to do game development full-time. I am very grateful for all the current supporters. I really didn't expect anyone to play my first game, I appreciate everyone on this great adventure.
Happy Creature Growing! Thank You!!💘
You can get Dead Event exclusive merchandise from supporting me on Patreon!
Benefits from supporting:
- Access to a development version of Dead Event with new unreleased creatures. (coming soon)
- Exclusive Dead Event merchandise.
- Early Access to update/patch notes and future content spoilers.
- Tons more checkout the link below to see a full list of benefits! ⬇️
Update 1.8 New Event: Make Love Not War

Event dates: 2/12/2022-2/28/2022
Love Worm Event Quest
Find Valentines heart shaped chocolate boxes around the world for exclusive event items
Items Included in the Valentines chocolate boxes:
- Valentines Chocolate
- Mug Of Love
- Cupids Arrow Set Item
- Face Of Love Set Item
- Our first skin for the event "Valentines Day Skin" to test skins
Here's a preview of two skins (every creature has a different looking but similar skin for this event)


Improvements:
- Fixed some UI issues
- Fixed some UI overlapping
- Fixed Bulk Break UI (it works now) you have to click the items in your inventory to highlight them then click bulk break
- Fixed Refine UI menu
- Changed the Colony menu UI
- Added Draggable windows back to UI
- Smashed a bug where it would say "player already logged in"
- Smashed a bug with life leech ticks reviving player after death
- Smashed a bug that caused the world chunks to flicker
- Smashed a bug that caused summons to attack your own herd or colony
- Smashed a bug that made you lose 5% total growth experience on death instead of 1%
- Adjusted Prowler Wurm mount collider hopefully it doesn't fall anymore
- Added colony icons
- Increased server performance
- Buffed movement speed for all creatures with the same value
- Reduced the movement speed gain on Vespid skill Deep Roots by 1/2 because of the movement speed adjustments
- Adjusted the movement speed gain per level for Prowler because of the movement speed adjustments its the same value just adjusted
- Increased Snek health gain per level from 5 to 25
- Increased Snek attack speed
- Added natural 0.001 critical damage per level for Snek and +0.5 dexterity per level
- Increased Snek skill Sneak attributes and stats also gave it duration per level
- Doubled the size per level for Snek (its bigger)
- Nerfed Serpenn skill Hide base duration and duration per level
- Aeiou Crab skill Shell Reflect now gives duration per level and reduces the cooldown per level
- Fixed Aeiou Crab skill Claw Smash to actually stun now and deal more damage
- Fixed Aeiou Crab skill Magma Grip stun duration and increased damage
- Improved creature physics
- Added a stick to ground coding to the movement for ground creatures to spend less time in the air while traveling
- Increased gravity on ground creatures
- Changed the "Head" item to be called "Top" and have it two slots now (you can wear two head items)
- Optimized map more for performance
- Increased graphical performance to be more optimized
- Increased stack limit for event consumables
- Increased server performance
- Added health bar on the bottom of monsters
Join our Discord community here: https://discord.gg/hu7MDGBPzX

Changed files in this update