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Update notes via Steam Community
New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.799_Spire_Infusion

On the one hand, this is a hotfix because it fixes a stupid bug of mine that broke map generation in the last build (my bad).

On the other hand, this is a pretty exciting build, because it adds the final planned player type to the game: the Spire Infused Empire, part of DLC1. Essentially, a number of people have wanted to play the Fallen Spire campaign, but not have all that business with chasing relics and such. The general feedback is simply wanting to control the big spire ships and do the big battles in more open war, but minus the questing and story bits. That's what the Spire-Infused Empire provides: a spire city right from the start, and the ability to build more simply by taking certain numbers of planets.

It's a way to quickly and dramatically get into open war with the AI, and it pairs well with a lot of other factions. You can't use it and Fallen Spire at the same time (as they are two twists on the exact same thing), but you can pair it with necromancers in DLC3, or giant Zenith factions in DLC2, or scary bois like the Dark Spire in the base game. Major thank-you to Badger for taking this off my plate and implementing it.

More to come soon.
Enjoy!

Changed depots in current_beta branch

View more data in app history for build 8187359
AI War 2 Content Depot 573411
Windows AI War 2 Windows Depot 573412
macOS AI War 2 OSX Depot 573413
Linux AI War 2 Linux Depot 573414
AI War 2 Modding Data Depot 573415
DLC 1196420 AI War 2: The Spire Rises (1196420) Depot Depot 1196420
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