- Enemy weapon can now be stopped or deviated by other weapons
- Player can grab enemy shield to create attack opportunities
- Enemy can be grabbed by the player and thrown away
New AI
- Added a variety of new actions
- Threat based mechanism
- Opens for enemy complex strategies in future patches, especially for random encounters, champions encounters and arena fights
https://www.youtube.com/watch?v=aXvLBjYBUkY
Changed files in this update