Challenges are new content for those who have completed the main game and who want to test their strength.
Challenges will become available after completing (or losing) any expedition after the third one. Mita will fill you in on the details as soon as you have access to them.
Before starting the expedition, you will be able to select Challenges from the list of available ones. Each chosen Challenge increases the Darkness Level. The higher the Darkness Level, the more difficult the expedition will be. At the same time, a high Darkness Level allows you to select some Incentives to make some aspects of the game easier.
Thus, you can flexibly control the difficulty of the expedition, making the game harder (always) or easier (sometimes).
For example, you can choose the Challenges "Titan" (all enemies gain more HP) and "Defenseless" (all enemies deal more damage), increasing the Darkness Level to 5, which will unlock the ability to select the Incentive "On the way to success" (guarantees the tower upgrade after each level). Or you can collect any other combination, there are many options.
Any Incentive lowers the Darkness Level (down to 0), which in turn affects the reward for completing the expedition. Additional Scraps of Matter act as a reward, their number depends on the Darkness Level.
Some Challenges are not compatible with each other and cannot be selected together. The same applies to Incentives.
List of changes in version 1.07:
- balance changes;
- new achievements related to Challenges;
- an additional cut-scene upon completion of the 20th expedition (if you have already completed so many expeditions, the scene will still be shown after the completion of the next expedition).