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Flotsam update for 9 February 2022

0.5.0p1 Stuck drifter fixes

Share · View all patches · Build 8173173 · Last edited by Wendy

Patchnotes via Steam Community

Hey Drifters,

A small update to 0.5.0 which mainly fixes the bug where rescued drifters got stuck. As well as other issues caused by this behavior like clogged inventories.

Early Access 0.5.0p1

  • Fixed a bug where drifters would get stuck on landmarks.
  • Fixed a bug where resources would get reserved and never unreserved whenever a drifter tried to queue a project for a vital for which it already had a project queued. In other words, stuck drifters will not cause resources to clog storage or export inventories.
  • Fixed bug where the 'Main Menu' button that would appear in the loading screen when something goes wrong would not load the Main Menu.
  • Fixed build-states of the Solar still, drifters will no longer float in the air when constructing it.
  • Made shadow distance dynamic, allowing shadows in map view.
  • Townheart movement is now triggered with double-click instead of single-click. Any other way of moving the town has not changed.
  • Camera to Townheart movement toggle can now be set in the input settings.
  • Added town-name support for longer Townheart names.
  • Increased Canned Food at start from 4 to 9.
  • Made some changes to the HUD, equipping the bottom bar with the important UI elements.
  • Rescaled some UI elements.
Windows Flotsam Content Depot 821251
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