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Update notes via Steam Community
New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.794_Synchronicity

This one has some (hopefully) major improvements to some of the odd threading issues we've been seeing on the beta branch. The release notes have the details, but essentially I had switched a couple of our pools that are used in a cross-thread fashion to use the (relatively) new Concurrent collections from Microsoft, and near as I can tell those have some accuracy issues. I've switched back to traditional locks, and the performance is still great, and hopefully things will be back to the former level of accuracy.

The whole turncoat unit issue is a deeper rabbit hole than before, so I've increased the debug output details for those, but it's possible that my pool thread lock changes will already resolve it. We'll see.

This build has a few other bugfixes, although there's still more I need to get to on mantis.

Also included in this version are some more Expert Mode improvements from Badger, and some DLC3 improvements from him as well.

And lastly, I've added proper official art for two of the largest DLC2 Dark Zenith units. More to come on that front, and for DLC3 and some base game revisions, too.

Enjoy!

Changed depots in current_beta branch

View more data in app history for build 8152699
AI War 2 Content Depot 573411
Windows AI War 2 Windows Depot 573412
macOS AI War 2 OSX Depot 573413
Linux AI War 2 Linux Depot 573414
AI War 2 Modding Data Depot 573415
DLC 1196420 AI War 2: The Spire Rises (1196420) Depot Depot 1196420
DLC 1290340 AI War 2: Zenith Onslaught (1290340) Depot Depot 1290340
DLC 1466780 AI War 2: The Neinzul Abyss (1466780) Depot Depot 1466780
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