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Orbital Bullet update for 3 February 2022

Orbital Bullet Early Access - Upcycling Patch #2 (v. 0.6.2)

Share · View all patches · Build 8131696 · Last edited by Wendy

Patchnotes via Steam Community

Fraggers!
Once again, we took all your great feedback and prepared another small patch, bringing some improvements and bugfixes to the game!

More details below:
Bugfixes
  • Time Chests do no longer spawn locked chains when the timer runs out, and it was previously opened.
  • Fixed a bug where some enemies in the Scrapyard Elevator encounter could have wrong health scaling.
  • Fixed a bug where the overall time tracking could stop after killing the Inquisitor Boss.
  • Fixed a bug to prevent unlocking the combo chest after entering the Elite Floor in the Upper Caves.
  • Fixed a bug where you could be stuck inside of blocks after using the cylinder transition in the Scrapyard.
  • Fixed a bug where Mini Drones would just fall down and die after those have been stomped.
  • Fixed some localization issues.
  • Fixed a bug where the Suicide Bomber could no longer explode/fly towards a target after getting hit.
Improvements
  • We have added a delay to the new enemies from the Scrapyard after entering/leaving door rooms before they start attacking.
  • The new Dread Corp Rocket Launcher Unit does no longer deal damage to itself with its rockets.
  • Combo Chests now always display correctly what combo you need to achieve to unlock them and are no more instant locked. Previously, we had a few instantly locked chests.
  • Added new template to the Scrapyard.
  • Added an indicator where the enemies will land in the Elevator Encounter when they drop.
  • Color coded the start floor in the Teleportation UI.
  • Changed jump pad position in the Harvest Fields that it does not intersect with the level changing.
  • Removed zooming from the map.
  • Improved the movement pattern, attack range and attack indicator of the Desert Crawler.
Orbital Bullet Content Depot 1167681
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